{"author_link":"\/users\/constantin","author_name":"Constantin","author_uid":"constantin","comments":[],"epoch":1557357930,"event":"LD44","format":"md","ldjam_node_id":157118,"likes":5,"metadata":{"p_key":"132613","p_author":"Constantin","p_authorkey":"1010702","p_urlkey":"348807","p_title":"Screenshakes !","p_cat":"LDJam ","p_event":"LD44","p_time":"1557357930","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1010702","us_name":"Constantin","us_username":"constantin","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":2,"author":10702,"body":"If you need **screenshakes** for your next Ludum Dare, post jam version or just want to improve your current one, [here is a tutorial I just wrote on this subject !](http:\/\/blog.borderline.games\/tutorials\/gettinghit!\/trauma-based-screenshake.html)  \nIt's the first part of a tutorial series that focuses on **hit feedbacks**, so stick around if you want to know more about that :grin: \n\n![aaaa.gif](\/\/\/raw\/ec9\/2\/z\/24c02.gif)\n","comments":0,"created":"2019-05-08T23:17:59Z","files":[],"files-timestamp":0,"id":157118,"love":5,"love-timestamp":"2019-05-09T08:01:30Z","meta":[],"modified":"2019-05-09T08:01:30Z","name":"Screenshakes !","node-timestamp":"2019-05-08T23:25:30Z","parent":145864,"parents":[1,5,9,139254,145864],"path":"\/events\/ludum-dare\/44\/seaway\/screenshakes","published":"2019-05-08T23:25:30Z","scope":"public","slug":"screenshakes","subsubtype":"","subtype":"","type":"post","version":473702},"node_metadata":{"n_key":"157118","n_urlkey":"348807","n_parent":"145864","n_path":"\/events\/ludum-dare\/44\/seaway\/screenshakes","n_slug":"screenshakes","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10702","n_created":"1557357479","n_modified":"1557388890","n_version":"473702","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/seaway\/screenshakes","text":"If you need **screenshakes** for your next Ludum Dare, post jam version or just want to improve your current one, [here is a tutorial I just wrote on this subject !](http:\/\/blog.borderline.games\/tutorials\/gettinghit!\/trauma-based-screenshake.html)  \nIt's the first part of a tutorial series that focuses on **hit feedbacks**, so stick around if you want to know more about that :grin: \n\n![aaaa.gif](\/\/\/raw\/ec9\/2\/z\/24c02.gif)\n","title":"Screenshakes !","wayback_source":[]}