{"author_link":"\/users\/oivin-f","author_name":"Oivin F","author_uid":"oivin-f","comments":[],"epoch":1557366514,"event":"LD44","format":"md","ldjam_node_id":157125,"likes":1,"metadata":{"p_key":"132616","p_author":"Oivin F","p_authorkey":"1063332","p_urlkey":"348810","p_title":"Post LD-Build","p_cat":"LDJam ","p_event":"LD44","p_time":"1557366514","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1063332","us_name":"Oivin F","us_username":"oivin-f","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":3,"author":63332,"body":"# Thank you all for playing War Crimes!\n## The next iteration is here!\n\n![s1.png](\/\/\/raw\/467\/f\/z\/24c0b.png)\n*Colour customisation*\n\nI have compiled all the feedback and features that didn't fit the original time frame and compiled a new, very improved build, so please check it out!\n\n![ezgif-5-a333287afcf4.gif](\/\/\/raw\/467\/f\/z\/24c0c.gif)\n\n### PLEASE NOTE\nLD44 is **not** over, and as such I must implore you **not** to rate my game based on this build. If you wish to play and compare the original and rate based on that, then that is fine. The new build is simply for you enjoyment, **not** to receive ratings! Check out the new build [here](http:\/\/www.oivin.no\/WarCrimesPostLD) and the LD page [here](https:\/\/ldjam.com\/events\/ludum-dare\/44\/war-crimes)!\n\n### Changelog\n- Added annoying sound to alert that fuel is low\n- Fuel gauge flashes when low and when hit\n- Rockets have accelleration\n- Tweaked tank tracks\n- Introduced tank model\n- Gave enemy tanks random colour schemes\n- Added intro sequence\n- Added gas can model\n- Added player colour customisation\n- Toned back post processing\n- Added smooth terrain transitions\n- Added oil particles to the oil wells\n- Added AZERTY support\n- New model for bullets\n- New model for rockets\n- New model for the depot\n- Gave oil wells random rotation\n- Differentiated terrain\n- Fixed enemy armour stat\n- Added boss\n- Made enemies not go outside playfield\n- Made enemies not spawn outside playfield\n- Added map edge circle\n- Buffed armour upgrade\n- Added radar upgrade\n- Added win screen\n- Probably introduced a ton of new bugs\n- Time slows down momentarily when an enemy dies\n- Added camera shake for shooting and explosions\n- Player, oil wells and enemies flash when taking damage\n- Tweaked explosion particles\n- Tweaked player start speed and speed scaling\n- Added muzzle flash\n- Added light effect to explosions\n- Increased volume of most sounds\n- Decreased volume of engine drone\n- Fixed player speed being frame-independent\n- Tweaked tank tracks spawn position\n- Fixed weird tank track trails when respawning\n- Changed tank colliders to spheres and tweaked their sizes\n- Added collisions (and physics) to player and enemies\n- Increased size of fuel pickup's hitbox\n- Made danger level text bounce when changing\n- Made fuel gauge turn red when low","comments":0,"created":"2019-05-09T01:27:58Z","files":[],"files-timestamp":0,"id":157125,"love":1,"love-timestamp":"2019-05-09T01:51:54Z","meta":[],"modified":"2019-05-09T11:52:55Z","name":"Post LD-Build","node-timestamp":"2019-05-09T11:52:55Z","parent":152326,"parents":[1,5,9,139254,152326],"path":"\/events\/ludum-dare\/44\/war-crimes\/post-ld-build","published":"2019-05-09T01:48:34Z","scope":"public","slug":"post-ld-build","subsubtype":"","subtype":"","type":"post","version":473805},"node_metadata":{"n_key":"157125","n_urlkey":"348810","n_parent":"152326","n_path":"\/events\/ludum-dare\/44\/war-crimes\/post-ld-build","n_slug":"post-ld-build","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"63332","n_created":"1557365278","n_modified":"1557402775","n_version":"473805","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/war-crimes\/post-ld-build","text":"# Thank you all for playing War Crimes!\n## The next iteration is here!\n\n![s1.png](\/\/\/raw\/467\/f\/z\/24c0b.png)\n*Colour customisation*\n\nI have compiled all the feedback and features that didn't fit the original time frame and compiled a new, very improved build, so please check it out!\n\n![ezgif-5-a333287afcf4.gif](\/\/\/raw\/467\/f\/z\/24c0c.gif)\n\n### PLEASE NOTE\nLD44 is **not** over, and as such I must implore you **not** to rate my game based on this build. If you wish to play and compare the original and rate based on that, then that is fine. The new build is simply for you enjoyment, **not** to receive ratings! Check out the new build [here](http:\/\/www.oivin.no\/WarCrimesPostLD) and the LD page [here](https:\/\/ldjam.com\/events\/ludum-dare\/44\/war-crimes)!\n\n### Changelog\n- Added annoying sound to alert that fuel is low\n- Fuel gauge flashes when low and when hit\n- Rockets have accelleration\n- Tweaked tank tracks\n- Introduced tank model\n- Gave enemy tanks random colour schemes\n- Added intro sequence\n- Added gas can model\n- Added player colour customisation\n- Toned back post processing\n- Added smooth terrain transitions\n- Added oil particles to the oil wells\n- Added AZERTY support\n- New model for bullets\n- New model for rockets\n- New model for the depot\n- Gave oil wells random rotation\n- Differentiated terrain\n- Fixed enemy armour stat\n- Added boss\n- Made enemies not go outside playfield\n- Made enemies not spawn outside playfield\n- Added map edge circle\n- Buffed armour upgrade\n- Added radar upgrade\n- Added win screen\n- Probably introduced a ton of new bugs\n- Time slows down momentarily when an enemy dies\n- Added camera shake for shooting and explosions\n- Player, oil wells and enemies flash when taking damage\n- Tweaked explosion particles\n- Tweaked player start speed and speed scaling\n- Added muzzle flash\n- Added light effect to explosions\n- Increased volume of most sounds\n- Decreased volume of engine drone\n- Fixed player speed being frame-independent\n- Tweaked tank tracks spawn position\n- Fixed weird tank track trails when respawning\n- Changed tank colliders to spheres and tweaked their sizes\n- Added collisions (and physics) to player and enemies\n- Increased size of fuel pickup's hitbox\n- Made danger level text bounce when changing\n- Made fuel gauge turn red when low","title":"Post LD-Build","wayback_source":[]}