WebGL Sky Shader/Particle Editor
Since people liked the particle systems and sky shader used in my compo entry, I made a tool that exposes the shader uniforms and particle system properties so they’re editable in the browser. Check it out: http://samcodes.itch.io/sky-shader-editor

Sky shader preset

Another preset
The editor works in Firefox and Chrome, but not IE.
Comments
28. Aug 2015 · 01:46 UTC
cool stuff!
28. Aug 2015 · 07:02 UTC
Nice! Is the source available? I tried using haXe for my entry but kind of ran into a lot of issues. How do you use ThreeJS with haxe?