A new challenge (Post-compo)
I have started to work on my post-compo version and have made tweaks for more easy controls, with less confusion about the collision areas.
And there is also a new level!
You’ll find it in the Post-compo version:
I have started to work on my post-compo version and have made tweaks for more easy controls, with less confusion about the collision areas.
And there is also a new level!
You’ll find it in the Post-compo version: