Ahhhh, the irony...
So I've been working hard for the last few days on a 'techlog' for the pattern recognition algorithm in my game Sigillis, but I just realised... I've spent more time working on the techlog than I have on the actual game... Yeah, that's kinda weird. But the techlog is still not finished, and I'm gonna struggle to have it done before the results are released. I'll keep working at peak capacity to get it to you guys before the inevitable rise and fall of LD activity around the results period.
But regardless of my interesting time investments, Sigillis is still an awesome game! It uses a pattern recognition algorithm that I made during the Compo, and the resulting game is certainly something unseen in other LD entries! You draw things on the screen, then the game uses the symbol that you drew to cast a spell to defeat enemies.

If you'd like, you can play the game here, then if you can muster the time, rate and leave feedback here.
Thank you to everyone who has played my game, and left feedback. Much obliged! Of course, there's still time to play it before results, and even after results I think it would be a worthwhile play! Cheers, JUSTCAMH. :v: