{"author_link":"\/users\/justcamh","author_name":"JUSTCAMH","author_uid":"justcamh","comments":[],"epoch":1558396594,"event":"LD44","format":"md","ldjam_node_id":158007,"likes":2,"metadata":{"p_key":"132967","p_author":"JUSTCAMH","p_authorkey":"1122244","p_urlkey":"349161","p_title":"I just had a crazy idea, and I'd like to know what you think...","p_cat":"LDJam ","p_event":"LD44","p_time":"1558396594","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1122244","us_name":"JUSTCAMH","us_username":"justcamh","event_start":"1556236800","event_key":"75","event_name":"LD 44"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD44","removed_author":false},"_superparent":139254,"_trust":9,"author":122244,"body":"So in my LD game, called Sigillis, you draw things, and that's cool and all, but what if it was to go a step further. *Actually, what I have in mind is closer to a hundred steps further. *\n\nWait shoot, before I explain my idea, I'll need to explain my LD game *(sorry, not meant to be a promo)*. You draw things on the screen, then the game uses an algorithm to figure out what symbol was drawn. When you draw a symbol, a spell is cast, and you use that to defeat the enemies.\n\n**What if I was to take this idea into a VR experiment, where you draw a spell with your wand in first person, and use that to cast spells that actually feel cool? There could be all sorts of immersive effects to make it actually feel like you are waving your wand to defend youself. Enemies could be approaching from all angles, and you've gotta beat waves of them to win.**\n\nOkay, so that's my pitch, I'd love to know what you think of this. I feel like this has the potential to be really cool (maybe even a kickstarter?). Before I get completely invested though, I really need to know what the community thinks, since *(minor hiccup)* I don't even have a VR set yet... I'd probably need to do some sort of campaign on Kickstarter or something similar to get the money for such equipment, so I'd love to know what you think.\n\n![Freeze Spell Demo.gif](\/\/\/raw\/48d\/d1\/z\/24f45.gif)\n\nSo there's a preview of what you can currently do (in my LD game), and I feel like it would be so cool to actually stand in the action, and wave your wand to perform magic. The spells would be a whole heap cooler than they currently are, my main disappointment with my LD entry is that the spells aren't quite juicy enough... \n\nIf you'd like to test out this idea in the limited scope of my LD game, then you can [try Sigillis here](https:\/\/ldjam.com\/events\/ludum-dare\/44\/sigillis). It would systematically be something like this, but in a first person environment. Thanks for your time and input, JUSTCAMH. :v: ","comments":3,"comments-timestamp":"2019-05-21T09:42:08Z","created":"2019-05-20T23:39:50Z","files":[],"files-timestamp":0,"id":158007,"love":2,"love-timestamp":"2019-05-21T09:40:29Z","meta":[],"modified":"2019-05-21T09:42:08Z","name":"I just had a crazy idea, and I'd like to know what you think...","node-timestamp":"2019-05-20T23:57:00Z","parent":139815,"parents":[1,5,9,139254,139815],"path":"\/events\/ludum-dare\/44\/sigillis\/i-just-had-a-crazy-idea-and-id-like-to-know-what-you-think","published":"2019-05-20T23:56:34Z","scope":"public","slug":"i-just-had-a-crazy-idea-and-id-like-to-know-what-you-think","subsubtype":"","subtype":"","type":"post","version":476812},"node_metadata":{"n_key":"158007","n_urlkey":"349161","n_parent":"139815","n_path":"\/events\/ludum-dare\/44\/sigillis\/i-just-had-a-crazy-idea-and-id-like-to-know-what-you-think","n_slug":"i-just-had-a-crazy-idea-and-id-l","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"122244","n_created":"1558395590","n_modified":"1558431728","n_version":"476812","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/44\/sigillis\/i-just-had-a-crazy-idea-and-id-like-to-know-what-you-think","text":"So in my LD game, called Sigillis, you draw things, and that's cool and all, but what if it was to go a step further. *Actually, what I have in mind is closer to a hundred steps further. *\n\nWait shoot, before I explain my idea, I'll need to explain my LD game *(sorry, not meant to be a promo)*. You draw things on the screen, then the game uses an algorithm to figure out what symbol was drawn. When you draw a symbol, a spell is cast, and you use that to defeat the enemies.\n\n**What if I was to take this idea into a VR experiment, where you draw a spell with your wand in first person, and use that to cast spells that actually feel cool? There could be all sorts of immersive effects to make it actually feel like you are waving your wand to defend youself. Enemies could be approaching from all angles, and you've gotta beat waves of them to win.**\n\nOkay, so that's my pitch, I'd love to know what you think of this. I feel like this has the potential to be really cool (maybe even a kickstarter?). Before I get completely invested though, I really need to know what the community thinks, since *(minor hiccup)* I don't even have a VR set yet... I'd probably need to do some sort of campaign on Kickstarter or something similar to get the money for such equipment, so I'd love to know what you think.\n\n![Freeze Spell Demo.gif](\/\/\/raw\/48d\/d1\/z\/24f45.gif)\n\nSo there's a preview of what you can currently do (in my LD game), and I feel like it would be so cool to actually stand in the action, and wave your wand to perform magic. The spells would be a whole heap cooler than they currently are, my main disappointment with my LD entry is that the spells aren't quite juicy enough... \n\nIf you'd like to test out this idea in the limited scope of my LD game, then you can [try Sigillis here](https:\/\/ldjam.com\/events\/ludum-dare\/44\/sigillis). It would systematically be something like this, but in a first person environment. Thanks for your time and input, JUSTCAMH. :v: ","title":"I just had a crazy idea, and I'd like to know what you think...","wayback_source":[]}