Low Poly Modular Spaceship tutorial (Blender + Unity)
Hey guys and girls!
Another Ludum Dare is archived into history - this event is such a cool thing to be a part of! Remember - the results and rankings are of course interesting to dig in to, but it's taking part and submitting a game before the deadline that is the true challenge and everyone who did so should be proud regardless of what ranking you got!
In my game "Blood Money" I used a simple method to create modular spaceships that are UV mapped, textured, and assembled into a bunch of unique spaceships with very little effort.
I feel that this is a very powerful method to use, especially for events such as Ludum Dare where time management is critical. I created the spaceships in my game in a matter of minutes and I'd like to share the technique with everyone - hopefully you can find it useful and use the technique in your future games =)
https://www.youtube.com/watch?v=vZe00W_WDq0