DEADline - 1st in innovation and 5th in fun

I expected to get a decent innovation ranking and hoped for a good one in fun. I've not expected to rank 1st and 5th respectively (2nd and 9th in jam๐Ÿ and compo๐ŸŠ combined, but ๐Ÿ!=๐ŸŠ). :smiley_cat:
I was afraid I made DEADline too hard, but even though the word hard appeared many times in the comment section, it seems like it isn't too hard, just hard.

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28th overall isn't too shabby either, especially given the pretty bad graphics rating and the attrocious theme integration that landed me a rank of 1000 - it's a nicely rounded number at least. :sweat_smile:

Thank you to everyone who played the game and provided valuable feedback. I'm gonna take that into consideration when working on a expanded version. If you might be interested in a suped-up version feel free to follow me on Twitter.

If you haven't tried out the DEADline :keyboard: yet, you can try your hand(s) at the typing meets platforming game here

Good job on making games everyone, see you in October.