DEADline - 1st in innovation and 5th in fun
I expected to get a decent innovation ranking and hoped for a good one in fun. I've not expected to rank 1st and 5th respectively (2nd and 9th in jam๐ and compo๐ combined, but ๐!=๐). :smiley_cat:
I was afraid I made DEADline too hard, but even though the word hard appeared many times in the comment section, it seems like it isn't too hard, just hard.
28th overall isn't too shabby either, especially given the pretty bad graphics rating and the attrocious theme integration that landed me a rank of 1000 - it's a nicely rounded number at least. :sweat_smile:
Thank you to everyone who played the game and provided valuable feedback. I'm gonna take that into consideration when working on a expanded version. If you might be interested in a suped-up version feel free to follow me on Twitter.
If you haven't tried out the DEADline :keyboard: yet, you can try your hand(s) at the typing meets platforming game here
Good job on making games everyone, see you in October.