{"author_link":"\/users\/bugninja","author_name":"bugninja","author_uid":"bugninja","comments":[],"epoch":1568732213,"event":"LD45","format":"md","ldjam_node_id":160886,"likes":2,"metadata":{"p_key":"133290","p_author":"bugninja","p_authorkey":"1006103","p_urlkey":"349490","p_title":"We're in","p_cat":"LDJam ","p_event":"LD45","p_time":"1568732213","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1006103","us_name":"bugninja","us_username":"bugninja","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":1,"author":6103,"body":"We are in again for #LDJAM 45 JAM!\n\nWe will be using:\n\n- HTML5\/JS\n- Our custom JS engine\n- Pyxel for art\n- Music generator like Beatwave or something\n- sfxr or bfxr.net for sound effects\n\nAlternatively:\n\n- Unity3D if we have a great 3D game idea.\n\nBackground:\n\nThe first time we made a game as a team, we set our sights WAY too high and didn't even get close for a lot of reasons.\n\nThe second time as a team, we set our sights WAY too LOW and made a cool little fun game, but we were done in a couple hours.\n\nNow that we know what we'll be using to make the game, and have our workflow solid, I think we'll set our sights a bit higher, possibly go with a more standard game genre as well. We talked about a platformer \/ top down character based game this time around maybe.\n\nRegardless, it'll be fun.","comments":0,"created":"2019-09-17T14:49:05Z","files":[],"files-timestamp":0,"id":160886,"love":2,"love-timestamp":"2019-09-17T17:34:24Z","meta":[],"modified":"2019-09-17T17:34:24Z","name":"We're in","node-timestamp":"2019-09-17T14:56:53Z","parent":160885,"parents":[1,5,9,159347,160885],"path":"\/events\/ludum-dare\/45\/$160885\/were-in","published":"2019-09-17T14:56:53Z","scope":"public","slug":"were-in","subsubtype":"","subtype":"","type":"post","version":481434},"node_metadata":{"n_key":"160886","n_urlkey":"349490","n_parent":"160885","n_path":"\/events\/ludum-dare\/45\/$160885\/were-in","n_slug":"were-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"6103","n_created":"1568731745","n_modified":"1568741664","n_version":"481434","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/$160885\/were-in","text":"We are in again for #LDJAM 45 JAM!\n\nWe will be using:\n\n- HTML5\/JS\n- Our custom JS engine\n- Pyxel for art\n- Music generator like Beatwave or something\n- sfxr or bfxr.net for sound effects\n\nAlternatively:\n\n- Unity3D if we have a great 3D game idea.\n\nBackground:\n\nThe first time we made a game as a team, we set our sights WAY too high and didn't even get close for a lot of reasons.\n\nThe second time as a team, we set our sights WAY too LOW and made a cool little fun game, but we were done in a couple hours.\n\nNow that we know what we'll be using to make the game, and have our workflow solid, I think we'll set our sights a bit higher, possibly go with a more standard game genre as well. We talked about a platformer \/ top down character based game this time around maybe.\n\nRegardless, it'll be fun.","title":"We're in","wayback_source":[]}