{"author_link":"\/users\/philstrahl","author_name":"PhilStrahl","author_uid":"philstrahl","comments":[],"epoch":1568815883,"event":"LD45","format":"md","ldjam_node_id":160993,"likes":17,"metadata":{"p_key":"133301","p_author":"PhilStrahl","p_authorkey":"1006214","p_urlkey":"349501","p_title":"Making 16-bit-ish shound effects","p_cat":"LDJam ","p_event":"LD45","p_time":"1568815883","p_likes":"17","p_comments":"0","p_status":"WAYBACK","us_key":"1006214","us_name":"PhilStrahl","us_username":"philstrahl","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":12,"author":6214,"body":"Hello there, ladies, gentlemen, and unicorns! I just posted a video about recreating sound effects from shoot-em-ups and I thought it might be interesting to any of you who either grew tired of BFXR or are simply curious about a new method of making sounds...\nhttps:\/\/youtu.be\/DIMM5yv4or4\n","comments":2,"comments-timestamp":"2019-09-21T22:16:29Z","created":"2019-09-18T14:09:09Z","files":[],"files-timestamp":0,"id":160993,"love":17,"love-timestamp":"2019-09-26T20:22:23Z","meta":[],"modified":"2019-09-26T20:22:23Z","name":"Making 16-bit-ish shound effects","node-timestamp":"2019-09-18T14:11:23Z","parent":160992,"parents":[1,5,9,159347,160992],"path":"\/events\/ludum-dare\/45\/thanks-for-nothing\/making-16-bit-ish-shound-effects","published":"2019-09-18T14:11:23Z","scope":"public","slug":"making-16-bit-ish-shound-effects","subsubtype":"","subtype":"","type":"post","version":481572},"node_metadata":{"n_key":"160993","n_urlkey":"349501","n_parent":"160992","n_path":"\/events\/ludum-dare\/45\/thanks-for-nothing\/making-16-bit-ish-shound-effects","n_slug":"making-16-bit-ish-shound-effects","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"6214","n_created":"1568815749","n_modified":"1569529343","n_version":"481572","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/thanks-for-nothing\/making-16-bit-ish-shound-effects","text":"Hello there, ladies, gentlemen, and unicorns! I just posted a video about recreating sound effects from shoot-em-ups and I thought it might be interesting to any of you who either grew tired of BFXR or are simply curious about a new method of making sounds...\nhttps:\/\/youtu.be\/DIMM5yv4or4\n","title":"Making 16-bit-ish shound effects","wayback_source":[]}