{"author_link":"\/users\/honey-pony","author_name":"Honey Pony","author_uid":"honey-pony","comments":[],"epoch":1569910238,"event":"LD45","format":"md","ldjam_node_id":163707,"likes":1,"metadata":{"p_key":"133501","p_author":"Honey Pony","p_authorkey":"1162497","p_urlkey":"349713","p_title":"Am hopefully in","p_cat":"LDJam ","p_event":"LD45","p_time":"1569910238","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1162497","us_name":"Honey Pony","us_username":"honey-pony","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":8,"author":162497,"body":"I've been meaning to do Ludum Dare for a while now but haven't been able to. Now my schedule is pretty clear and I think I'll be able to participate in the compo (or jam, if I want).\n\nI used to use a custom-built C engine but right now I don't have such a thing up and running. Luckily, however, I've become quite fond of Godot recently, and so I'll be using it for the competition (likely with a 2D game, but we'll see).\n\nOther tools I could end up using include:\n- Aseprite\n- GIMP\n- Krita\n- Blender\n- [Beepbox](beepbox.co)\n- LMMS\n- BFXR\n- Audacity\n\nI've also recently been playing a much wider set of games, as I recently got a Switch. There are a few games I might try to base my entry off of a little bit, including Celeste, Enter the Gungeon, and Opus Magnum.\n\nI also might try some new things with regards to asset creation. I usually do pixel art, but I might try hand-drawn (well, hand-drawn in Krita) animation. I also might try recording sound effects instead of doing them with BFXR (even though I don't have any professional audio recording equipement).\n\nAs far as themes go, I don't like a whole lot of them. I honestly can't even pick a favorite as none of them really stand out to me. Colonization and prisoner both leave a lot of space politically and thematically, and it would be interesting (and perhaps very revealing...) to see how the community acts on them.\n\nProbably the best themes in the game-oriented category are \"One rule\" and \"Side effects\" as those leave a lot of interpretations both inside and outside of specific game mechanics. I don't think I prefer one over the other though.\n\nAnyways, good luck to everybody. See ya for the competition. :v: ","comments":0,"created":"2019-10-01T05:56:35Z","files":[],"files-timestamp":0,"id":163707,"love":1,"love-timestamp":"2019-10-01T06:15:26Z","meta":[],"modified":"2019-10-01T06:15:26Z","name":"Am hopefully in","node-timestamp":"2019-10-01T06:10:38Z","parent":162498,"parents":[1,5,9,159347,162498],"path":"\/events\/ludum-dare\/45\/sandbox-ctf\/am-hopefully-in","published":"2019-10-01T06:10:38Z","scope":"public","slug":"am-hopefully-in","subsubtype":"","subtype":"","type":"post","version":485351},"node_metadata":{"n_key":"163707","n_urlkey":"349713","n_parent":"162498","n_path":"\/events\/ludum-dare\/45\/sandbox-ctf\/am-hopefully-in","n_slug":"am-hopefully-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"162497","n_created":"1569909395","n_modified":"1569910526","n_version":"485351","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/sandbox-ctf\/am-hopefully-in","text":"I've been meaning to do Ludum Dare for a while now but haven't been able to. Now my schedule is pretty clear and I think I'll be able to participate in the compo (or jam, if I want).\n\nI used to use a custom-built C engine but right now I don't have such a thing up and running. Luckily, however, I've become quite fond of Godot recently, and so I'll be using it for the competition (likely with a 2D game, but we'll see).\n\nOther tools I could end up using include:\n- Aseprite\n- GIMP\n- Krita\n- Blender\n- [Beepbox](beepbox.co)\n- LMMS\n- BFXR\n- Audacity\n\nI've also recently been playing a much wider set of games, as I recently got a Switch. There are a few games I might try to base my entry off of a little bit, including Celeste, Enter the Gungeon, and Opus Magnum.\n\nI also might try some new things with regards to asset creation. I usually do pixel art, but I might try hand-drawn (well, hand-drawn in Krita) animation. I also might try recording sound effects instead of doing them with BFXR (even though I don't have any professional audio recording equipement).\n\nAs far as themes go, I don't like a whole lot of them. I honestly can't even pick a favorite as none of them really stand out to me. Colonization and prisoner both leave a lot of space politically and thematically, and it would be interesting (and perhaps very revealing...) to see how the community acts on them.\n\nProbably the best themes in the game-oriented category are \"One rule\" and \"Side effects\" as those leave a lot of interpretations both inside and outside of specific game mechanics. I don't think I prefer one over the other though.\n\nAnyways, good luck to everybody. See ya for the competition. :v: ","title":"Am hopefully in","wayback_source":[]}