{"author_link":"\/users\/ectucker1","author_name":"ectucker1","author_uid":"ectucker1","comments":[],"epoch":1569945106,"event":"LD45","format":"md","ldjam_node_id":163931,"likes":15,"metadata":{"p_key":"133526","p_author":"ectucker1","p_authorkey":"1008294","p_urlkey":"349740","p_title":"We're in! + Wallpaper","p_cat":"LDJam ","p_event":"LD45","p_time":"1569945106","p_likes":"15","p_comments":"0","p_status":"WAYBACK","us_key":"1008294","us_name":"ectucker1","us_username":"ectucker1","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":9,"author":8294,"body":"Messed around with fluid simulation in Blender; turned out pretty well! I'm a big fan of the liquid material I came up with, though the fluid geometry is a bit angular in places.\n\n![ldwall_smaller.jpg](\/\/\/raw\/660\/2\/z\/25483.jpg)\n\nMy team is in again with our [Dart](https:\/\/dart.dev\/) game engine, [cobblestone](https:\/\/pub.dev\/packages\/cobblestone). I'm excited to see what we can make this go around!\n\nTools to be used:\n- IntelliJ IDEA\n- FL Studio\n- Tiled\n- Some mishmash of art tools\n\nSee you all Friday.","comments":0,"created":"2019-10-01T15:40:17Z","files":[],"files-timestamp":0,"id":163931,"love":15,"love-timestamp":"2019-10-02T01:55:45Z","meta":[],"modified":"2019-10-02T01:55:45Z","name":"We're in! + Wallpaper","node-timestamp":"2019-10-01T15:51:46Z","parent":159868,"parents":[1,5,9,159347,159868],"path":"\/events\/ludum-dare\/45\/you-are-nothing-1\/were-in-wallpaper","published":"2019-10-01T15:51:46Z","scope":"public","slug":"were-in-wallpaper","subsubtype":"","subtype":"","type":"post","version":485690},"node_metadata":{"n_key":"163931","n_urlkey":"349740","n_parent":"159868","n_path":"\/events\/ludum-dare\/45\/you-are-nothing-1\/were-in-wallpaper","n_slug":"were-in-wallpaper","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"8294","n_created":"1569944417","n_modified":"1569981345","n_version":"485690","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/you-are-nothing-1\/were-in-wallpaper","text":"Messed around with fluid simulation in Blender; turned out pretty well! I'm a big fan of the liquid material I came up with, though the fluid geometry is a bit angular in places.\n\n![ldwall_smaller.jpg](\/\/\/raw\/660\/2\/z\/25483.jpg)\n\nMy team is in again with our [Dart](https:\/\/dart.dev\/) game engine, [cobblestone](https:\/\/pub.dev\/packages\/cobblestone). I'm excited to see what we can make this go around!\n\nTools to be used:\n- IntelliJ IDEA\n- FL Studio\n- Tiled\n- Some mishmash of art tools\n\nSee you all Friday.","title":"We're in! + Wallpaper","wayback_source":[]}