I'm in
Ready to go for another great jam.
I'll be using unity with my Game Jam Starter Kit that anyone is free to use if they want. It's got some basic code libraries that will be useful in a most Jam games. It has a main and pause menu including an options screen with volume sliders for a bunch of different audio categories, graphics options, etc. An audio Manager to making playing of audio through code easier. Game variables and events very similar to what is described in Unite Austin 2017 - Game Architecture with Scriptable Objects but with some niceties of my own making. This Talk
If you end up using the starter kit, let me know I'd like to check you what you've been able to do with it. Also, if anyone has improvements or bug fixes I'd like to know about them. You could also submit pull requests to the repo if you wanted to.