{"author_link":"\/users\/inkajoo","author_name":"Inkajoo","author_uid":"inkajoo","comments":[],"epoch":1570037053,"event":"LD45","format":"md","ldjam_node_id":164598,"likes":10,"metadata":{"p_key":"133582","p_author":"Inkajoo","p_authorkey":"1100952","p_urlkey":"349797","p_title":"Adventures in making your own game engine","p_cat":"LDJam ","p_event":"LD45","p_time":"1570037053","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":"1100952","us_name":"Inkajoo","us_username":"inkajoo","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":2,"author":100952,"body":"Last night was weird ... I literally said out loud NOPE!  decided to put it away.  \n\nThen I looked back at Godot, at Unity, at Love, at Game Maker... which one to use instead?\n\nAnd then I realized ... I really like my engine.  A lot.  It's going to be a challenge getting things ready before the jam, but even if I don't, it's gonna be more fun than using one of the commercial engines.  Sometimes all you need is to have a little faith.\n\n![Screen Shot 2019-10-02 at 1.26.16 PM.png](\/\/\/raw\/85a\/81\/z\/254e8.png)","comments":8,"comments-timestamp":"2019-10-03T01:38:01Z","created":"2019-10-02T17:20:13Z","files":[],"files-timestamp":0,"id":164598,"love":10,"love-timestamp":"2019-10-03T03:08:30Z","meta":[],"modified":"2019-10-03T03:08:30Z","name":"Adventures in making your own game engine","node-timestamp":"2019-10-02T17:28:13Z","parent":162273,"parents":[1,5,9,159347,162273],"path":"\/events\/ludum-dare\/45\/boksil\/adventures-in-making-your-own-game-engine","published":"2019-10-02T17:24:13Z","scope":"public","slug":"adventures-in-making-your-own-game-engine","subsubtype":"","subtype":"","type":"post","version":486635},"node_metadata":{"n_key":"164598","n_urlkey":"349797","n_parent":"162273","n_path":"\/events\/ludum-dare\/45\/boksil\/adventures-in-making-your-own-game-engine","n_slug":"adventures-in-making-your-own-ga","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"100952","n_created":"1570036813","n_modified":"1570072110","n_version":"486635","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/boksil\/adventures-in-making-your-own-game-engine","text":"Last night was weird ... I literally said out loud NOPE!  decided to put it away.  \n\nThen I looked back at Godot, at Unity, at Love, at Game Maker... which one to use instead?\n\nAnd then I realized ... I really like my engine.  A lot.  It's going to be a challenge getting things ready before the jam, but even if I don't, it's gonna be more fun than using one of the commercial engines.  Sometimes all you need is to have a little faith.\n\n![Screen Shot 2019-10-02 at 1.26.16 PM.png](\/\/\/raw\/85a\/81\/z\/254e8.png)","title":"Adventures in making your own game engine","wayback_source":[]}