{"author_link":"\/users\/itsdanidre","author_name":"itsdanidre","author_uid":"itsdanidre","comments":[],"epoch":1570170968,"event":"LD45","format":"md","ldjam_node_id":166088,"likes":8,"metadata":{"p_key":"133746","p_author":"itsdanidre","p_authorkey":"1035824","p_urlkey":"349974","p_title":"Ludum Dare is almost here, and I've got much to fear!","p_cat":"LDJam ","p_event":"LD45","p_time":"1570170968","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1035824","us_name":"itsdanidre","us_username":"itsdanidre","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":3,"author":35824,"body":"I'm working with @AXLplosion as the artist for whatever game I happen to make.\n> however....  \n\nI've.. **never** participated with someone before. And...the last time I've *created* a *game* was in 2016...  \nWhat do I expect? How does communication work? Do we discuss ideas or I just ask them to draw so and so for me?  \n*****\nObviously, I know some of the answers those questions, but there're still questions like...   \n> *\"What if I make a terrible game and they never work with me again?\"* or   \n> *\"What if they bail on me last minute?\"*   \n\nI don't know, it's just an anxious thing doing it for the first time.  \n# Nonetheless..   \nI'm excited to see how it goes, and well. What happens, happens. Still...   \n## Thoughts? Advice? Preparations?","comments":3,"comments-timestamp":"2019-10-04T16:04:47Z","created":"2019-10-04T05:50:52Z","files":[],"files-timestamp":0,"id":166088,"love":8,"love-timestamp":"2019-10-04T13:57:25Z","meta":[],"modified":"2019-10-04T16:04:47Z","name":"Ludum Dare is almost here, and I've got much to fear!","node-timestamp":"2019-10-04T06:36:08Z","parent":162466,"parents":[1,5,9,159347,162466],"path":"\/events\/ludum-dare\/45\/bob-the-brawler\/ludum-dare-is-almost-here-and-ive-got-much-to-fear","published":"2019-10-04T06:36:08Z","scope":"public","slug":"ludum-dare-is-almost-here-and-ive-got-much-to-fear","subsubtype":"","subtype":"","type":"post","version":488960},"node_metadata":{"n_key":"166088","n_urlkey":"349974","n_parent":"162466","n_path":"\/events\/ludum-dare\/45\/bob-the-brawler\/ludum-dare-is-almost-here-and-ive-got-much-to-fear","n_slug":"ludum-dare-is-almost-here-and-iv","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"35824","n_created":"1570168252","n_modified":"1570205087","n_version":"488960","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/bob-the-brawler\/ludum-dare-is-almost-here-and-ive-got-much-to-fear","text":"I'm working with @AXLplosion as the artist for whatever game I happen to make.\n> however....  \n\nI've.. **never** participated with someone before. And...the last time I've *created* a *game* was in 2016...  \nWhat do I expect? How does communication work? Do we discuss ideas or I just ask them to draw so and so for me?  \n*****\nObviously, I know some of the answers those questions, but there're still questions like...   \n> *\"What if I make a terrible game and they never work with me again?\"* or   \n> *\"What if they bail on me last minute?\"*   \n\nI don't know, it's just an anxious thing doing it for the first time.  \n# Nonetheless..   \nI'm excited to see how it goes, and well. What happens, happens. Still...   \n## Thoughts? Advice? Preparations?","title":"Ludum Dare is almost here, and I've got much to fear!","wayback_source":[]}