Team SWI-Prolog Again does something STUPID

Hey, we're team SWI-Prolog, a group of Prolog developers. Now, Prolog's an awesome language, but it's inherently about the WORST possible choice for making a game -as in, the only graphics support is via X Windows. So why do we do this? Because we're stretching ourselves. Because we're learning the boundaries of the system. Because we're lookign for the programming equivalent of a Darwin award.