Two crazy folks off their way to adventure!

This is the first Ludum Dare for my trusty artist @moonlighthiker and me. We already made some games together in the past, but till now we didn't really get beyond the prototype phase. announcer voice But this is about to change!

Tools we gonna use: - Programming: C++ using our selfmade https://github.com/AgoutiGames/RawSalmonEngine - 2D Graphics: Mostly Krita, Gimp and ImageMagick for technical stuff, Blender for special occasions - 3D Graphics: Definitely Blender. 2.8 Just rocks! - Music: Ardour, QSynth + SF2 files, ZynAddSubfx, Amsynth, Hydrogen, and lots more (PS: We also own a mic!) - SFX: SF2 files again and creative uses of household items - Version Control: Github, easy as pie

Our most recent creation is the Prototype for the game TerraAustralis cut.gif

We wish you all a fun and exciting weekend! :smiley_cat: