I'm (Gonna Try To Be) In!

In the middle of my college semester, and I didn't get enough stuff done ahead of time to make this comfortable BUT... I think I'm gonna try to jam this time. 45! What a historic number! Alright, here's the tools rundown:

  • Engine: Unity
    • I switched to Unity from GameMaker a few years back because I wanted to feel like I was using a * "real" * game engine... That was kinda dumb, but I've really enjoyed learning Unity and the ability to do 3D has been awesome. No plans of going back.
  • Music/Sound: FL Studio 20
    • A few years back I finally decided to get myself some music software and I've been loving it. And with Flex just added I now have access to a slew of ready-to-go instruments including orchestral and electronic sounds. Hoping I'll have the time to actually do a soundtrack. SCOPE SMALL PEOPLE!'
    • Also, depending on how things go and what I need I may use something like BFXR for added sound effects.
    • Finally, I'll be using Audacity if I need to record little things or do minor editing.
  • Art: Whatever I've got!
    • This is really gonna depend on the needs of the game but for 2D stuff I'll probably primarily work in Inkscape, possibly with the support of Krita. Who knows, I may even just pull out some markers and my printer's scanner and se what happens!
    • For 3D I'll be using Blender. It's the only 3D software I have experience in but I love it.
  • Code: Honestly, whatever's already set up. I think I have VS Code set up with Unity right now because I wanted to try some silly plugins... Probably that.
  • Version Control: You didn't think I'd leave this out did you? I've got the GitHub desktop client installed and I've been loving it. It's the first time I've really used version control and it's made it really easy. Highly recommended. I know its a game jam and time is precious but version control will allow you to jump back if you try to add that one feature and accidentally destroy everything you loved about your game... Also, for teams it means a central, organized place for your project and nobody steps on each other's toes.

So yeah, I'm gonna try to do this thing! It won't be my first Ludum Dare, I've participated on-and-off for a few years, but it will be the first one in a while and the first since I started college. I'm in my 3rd semester now at my local community college getting as much done as I can before I transfer to university for a Computer Science degree with a Game/Sim Dev emphasis. Really excited.

Alright everybody, sorry for the long post. Let's JAM!