{"author_link":"\/users\/berkin","author_name":"Berkin","author_uid":"berkin","comments":[],"epoch":1570241166,"event":"LD45","format":"md","ldjam_node_id":168882,"likes":1,"metadata":{"p_key":"134238","p_author":"Berkin","p_authorkey":"1052297","p_urlkey":"350478","p_title":"Progress","p_cat":"LDJam ","p_event":"LD45","p_time":"1570241166","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1052297","us_name":"Berkin","us_username":"berkin","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":2,"author":52297,"body":"I created a level, simple enemies and basic player movement. I have a short story and some ideas but i will implement them tomorrow :smile:\n\n![SS1.jpg](\/\/\/raw\/94c\/c\/z\/2580e.jpg)","comments":0,"created":"2019-10-05T02:02:33Z","files":[],"files-timestamp":0,"id":168882,"love":1,"love-timestamp":"2019-10-05T04:26:41Z","meta":[],"modified":"2019-10-05T04:26:41Z","name":"Progress","node-timestamp":"2019-10-05T02:06:06Z","parent":163337,"parents":[1,5,9,159347,163337],"path":"\/events\/ludum-dare\/45\/keep-it-that-way\/progress","published":"2019-10-05T02:06:06Z","scope":"public","slug":"progress","subsubtype":"","subtype":"","type":"post","version":493504},"node_metadata":{"n_key":"168882","n_urlkey":"350478","n_parent":"163337","n_path":"\/events\/ludum-dare\/45\/keep-it-that-way\/progress","n_slug":"progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"52297","n_created":"1570240953","n_modified":"1570249601","n_version":"493504","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/keep-it-that-way\/progress","text":"I created a level, simple enemies and basic player movement. I have a short story and some ideas but i will implement them tomorrow :smile:\n\n![SS1.jpg](\/\/\/raw\/94c\/c\/z\/2580e.jpg)","title":"Progress","wayback_source":[]}