{"author_link":"\/users\/honey-pony","author_name":"Honey Pony","author_uid":"honey-pony","comments":[],"epoch":1570249326,"event":"LD45","format":"md","ldjam_node_id":169001,"likes":6,"metadata":{"p_key":"134279","p_author":"Honey Pony","p_authorkey":"1162497","p_urlkey":"350520","p_title":"Initial progress at last!","p_cat":"LDJam ","p_event":"LD45","p_time":"1570249326","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1162497","us_name":"Honey Pony","us_username":"honey-pony","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":8,"author":162497,"body":"I'm not planning on doing much creative with the theme. Instead, I'm simply taking on a bit of an idea, which I'm going to call \"sandbox roguelike capture the flag.\"\n\nHere's a screenshot:\n![ld45-screenshot-1.png](\/\/\/raw\/1ca\/72\/z\/25846.png)\n\nI do in fact have an idle animation and a walk animation (although the idle one might be too active):\n![player_idle.gif](\/\/\/raw\/1ca\/72\/z\/25847.gif)\n\n![player_walk_test.gif](\/\/\/raw\/1ca\/72\/z\/25849.gif)\n\nSadly OBS does not play nice with Godot on Windows, so I can't use it to get a screencapture. If anyone can recommend other options that would be great.\n\nSadly I am quite tired, but I may stay up a little longer doing ... something.","comments":5,"comments-timestamp":"2019-10-05T05:44:17Z","created":"2019-10-05T04:17:52Z","files":[],"files-timestamp":0,"id":169001,"love":6,"love-timestamp":"2019-10-05T05:57:45Z","meta":[],"modified":"2019-10-05T05:57:45Z","name":"Initial progress at last!","node-timestamp":"2019-10-05T04:22:06Z","parent":162498,"parents":[1,5,9,159347,162498],"path":"\/events\/ludum-dare\/45\/sandbox-ctf\/initial-progress-at-last","published":"2019-10-05T04:22:06Z","scope":"public","slug":"initial-progress-at-last","subsubtype":"","subtype":"","type":"post","version":493755},"node_metadata":{"n_key":"169001","n_urlkey":"350520","n_parent":"162498","n_path":"\/events\/ludum-dare\/45\/sandbox-ctf\/initial-progress-at-last","n_slug":"initial-progress-at-last","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"162497","n_created":"1570249072","n_modified":"1570255065","n_version":"493755","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/sandbox-ctf\/initial-progress-at-last","text":"I'm not planning on doing much creative with the theme. Instead, I'm simply taking on a bit of an idea, which I'm going to call \"sandbox roguelike capture the flag.\"\n\nHere's a screenshot:\n![ld45-screenshot-1.png](\/\/\/raw\/1ca\/72\/z\/25846.png)\n\nI do in fact have an idle animation and a walk animation (although the idle one might be too active):\n![player_idle.gif](\/\/\/raw\/1ca\/72\/z\/25847.gif)\n\n![player_walk_test.gif](\/\/\/raw\/1ca\/72\/z\/25849.gif)\n\nSadly OBS does not play nice with Godot on Windows, so I can't use it to get a screencapture. If anyone can recommend other options that would be great.\n\nSadly I am quite tired, but I may stay up a little longer doing ... something.","title":"Initial progress at last!","wayback_source":[]}