{"author_link":"\/users\/keppu","author_name":"Keppu","author_uid":"keppu","comments":[],"epoch":1570271556,"event":"LD45","format":"md","ldjam_node_id":169422,"likes":1,"metadata":{"p_key":"134435","p_author":"Keppu","p_authorkey":"1052721","p_urlkey":"350676","p_title":"How to make Unity's 2D physics object overlapping solve faster?","p_cat":"LDJam ","p_event":"LD45","p_time":"1570271556","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1052721","us_name":"Keppu","us_username":"keppu","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":7,"author":52721,"body":"Does anyone know how to make this kind of overlapping solve faster? Using Unity's 2D physics with RigidBody 2D and Box Collider 2D.\n\n![overlap.gif](\/\/\/raw\/1fd\/c\/z\/258f7.gif)","comments":2,"comments-timestamp":"2019-10-05T11:12:16Z","created":"2019-10-05T10:29:23Z","files":[],"files-timestamp":0,"id":169422,"love":1,"love-timestamp":"2019-10-05T11:03:20Z","meta":[],"modified":"2019-10-05T11:12:16Z","name":"How to make Unity's 2D physics object overlapping solve faster?","node-timestamp":"2019-10-05T10:32:36Z","parent":161296,"parents":[1,5,9,159347,161296],"path":"\/events\/ludum-dare\/45\/god-of-the-elements\/how-to-make-unitys-2d-physics-object-overlapping-solve-faster","published":"2019-10-05T10:32:36Z","scope":"public","slug":"how-to-make-unitys-2d-physics-object-overlapping-solve-faster","subsubtype":"","subtype":"","type":"post","version":494698},"node_metadata":{"n_key":"169422","n_urlkey":"350676","n_parent":"161296","n_path":"\/events\/ludum-dare\/45\/god-of-the-elements\/how-to-make-unitys-2d-physics-object-overlapping-solve-faster","n_slug":"how-to-make-unitys-2d-physics-ob","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"52721","n_created":"1570271363","n_modified":"1570273936","n_version":"494698","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/god-of-the-elements\/how-to-make-unitys-2d-physics-object-overlapping-solve-faster","text":"Does anyone know how to make this kind of overlapping solve faster? Using Unity's 2D physics with RigidBody 2D and Box Collider 2D.\n\n![overlap.gif](\/\/\/raw\/1fd\/c\/z\/258f7.gif)","title":"How to make Unity's 2D physics object overlapping solve faster?","wayback_source":[]}