{"author_link":"\/users\/mungo","author_name":"Mungo_","author_uid":"mungo","comments":[],"epoch":1570276815,"event":"LD45","format":"md","ldjam_node_id":169513,"likes":4,"metadata":{"p_key":"134477","p_author":"Mungo_","p_authorkey":"1155891","p_urlkey":"350719","p_title":"Terrain, player controller and animation update","p_cat":"LDJam ","p_event":"LD45","p_time":"1570276815","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1155891","us_name":"Mungo_","us_username":"mungo","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":2,"author":155891,"body":"I have added some terrain with the help of the tile system in Unity, and have gotten the animations to work according to the player's movement.\n\nTo do:\n  - add attack capability\n\n  - add crafting system\n\n  - add zombies\n\n  - polish up the background\n\n![ld45_vid1.gif](\/\/\/raw\/3f0\/62\/z\/25924.gif)","comments":2,"comments-timestamp":"2019-10-05T12:16:14Z","created":"2019-10-05T11:57:08Z","files":[],"files-timestamp":0,"id":169513,"love":4,"love-timestamp":"2019-10-07T22:47:00Z","meta":[],"modified":"2019-10-07T22:47:00Z","name":"Terrain, player controller and animation update","node-timestamp":"2019-10-05T12:01:10Z","parent":165033,"parents":[1,5,9,159347,165033],"path":"\/events\/ludum-dare\/45\/undead-alley\/terrain-player-controller-and-animation-update","published":"2019-10-05T12:00:15Z","scope":"public","slug":"terrain-player-controller-and-animation-update","subsubtype":"","subtype":"","type":"post","version":494920},"node_metadata":{"n_key":"169513","n_urlkey":"350719","n_parent":"165033","n_path":"\/events\/ludum-dare\/45\/undead-alley\/terrain-player-controller-and-animation-update","n_slug":"terrain-player-controller-and-an","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"155891","n_created":"1570276628","n_modified":"1570488420","n_version":"494920","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/undead-alley\/terrain-player-controller-and-animation-update","text":"I have added some terrain with the help of the tile system in Unity, and have gotten the animations to work according to the player's movement.\n\nTo do:\n  - add attack capability\n\n  - add crafting system\n\n  - add zombies\n\n  - polish up the background\n\n![ld45_vid1.gif](\/\/\/raw\/3f0\/62\/z\/25924.gif)","title":"Terrain, player controller and animation update","wayback_source":[]}