{"author_link":"\/users\/tomeks","author_name":"TomekS","author_uid":"tomeks","comments":[],"epoch":1570289072,"event":"LD45","format":"md","ldjam_node_id":169768,"likes":6,"metadata":{"p_key":"134598","p_author":"TomekS","p_authorkey":"1075224","p_urlkey":"350840","p_title":"Carnival Mayhem - 11 Hours in good progress made","p_cat":"LDJam ","p_event":"LD45","p_time":"1570289072","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1075224","us_name":"TomekS","us_username":"tomeks","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":6,"author":75224,"body":"In this edition we make a game in a two people team, 1 dev and 1 artist, we are in asia and started late but we are doing good progress. 11 hours in, We have main character controller done, some core mechanics like shooting and melee, as well as some enemies with controller to 80%. Also some basic UI and enemy spawner. Our main character is a little kid fighting off clowns in an amusement park. \n![Screen Shot 2562-10-05 at 22.21.36.png](\/\/\/raw\/8d5\/21\/z\/259bf.png)\n","comments":0,"created":"2019-10-05T15:21:29Z","files":[],"files-timestamp":0,"id":169768,"love":6,"love-timestamp":"2019-10-05T15:58:10Z","meta":[],"modified":"2019-10-05T15:58:10Z","name":"Carnival Mayhem - 11 Hours in good progress made","node-timestamp":"2019-10-05T15:25:42Z","parent":169450,"parents":[1,5,9,159347,169450],"path":"\/events\/ludum-dare\/45\/carnival-mayhem\/carnival-mayhem-11-hours-in-good-progress-made","published":"2019-10-05T15:24:32Z","scope":"public","slug":"carnival-mayhem-11-hours-in-good-progress-made","subsubtype":"","subtype":"","type":"post","version":495546},"node_metadata":{"n_key":"169768","n_urlkey":"350840","n_parent":"169450","n_path":"\/events\/ludum-dare\/45\/carnival-mayhem\/carnival-mayhem-11-hours-in-good-progress-made","n_slug":"carnival-mayhem-11-hours-in-good","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"75224","n_created":"1570288889","n_modified":"1570291090","n_version":"495546","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/carnival-mayhem\/carnival-mayhem-11-hours-in-good-progress-made","text":"In this edition we make a game in a two people team, 1 dev and 1 artist, we are in asia and started late but we are doing good progress. 11 hours in, We have main character controller done, some core mechanics like shooting and melee, as well as some enemies with controller to 80%. Also some basic UI and enemy spawner. Our main character is a little kid fighting off clowns in an amusement park. \n![Screen Shot 2562-10-05 at 22.21.36.png](\/\/\/raw\/8d5\/21\/z\/259bf.png)\n","title":"Carnival Mayhem - 11 Hours in good progress made","wayback_source":[]}