{"author_link":"\/users\/akronsus","author_name":"Akronsus","author_uid":"akronsus","comments":[],"epoch":1570296511,"event":"LD45","format":"md","ldjam_node_id":169865,"likes":2,"metadata":{"p_key":"134653","p_author":"Akronsus","p_authorkey":"1151806","p_urlkey":"350895","p_title":"Hello and Movement","p_cat":"LDJam ","p_event":"LD45","p_time":"1570296511","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1151806","us_name":"Akronsus","us_username":"akronsus","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":2,"author":151806,"body":"Hello there, here the jam started at saturday midnight 12:00 AM CEST, meaning we are working since 10:00 AM CEST.\nAfter frickling around how to do the movement correctly it is finally working as intended and also colliding with stuff properly, though only movement is shown below.\nToo avoid repeating the mistake of last year, we will concentrate on the gameplay first and animations and stuff will come at the end. Sometime tomorrow there should be solidish gameplay :)\n\nAlso @chariot is doing some awesome audio at the moment which will be great once in game.\n\nThanks to @floxy pathfinding should now work too.\n\n![ld45_.gif](\/\/\/raw\/ef0\/52\/z\/25a19.gif)","comments":0,"created":"2019-10-05T16:54:52Z","files":[],"files-timestamp":0,"id":169865,"love":2,"love-timestamp":"2019-10-05T17:40:37Z","meta":[],"modified":"2024-10-10T12:41:06Z","name":"Hello and Movement","node-timestamp":"2024-10-10T12:41:06Z","parent":169842,"parents":[1,5,9,159347,169842],"path":"\/events\/ludum-dare\/45\/no-bread-for-the-hungry\/hello-and-movement","published":"2019-10-05T17:28:31Z","scope":"public","slug":"hello-and-movement","subsubtype":"","subtype":"","type":"post","version":1273882},"node_metadata":{"n_key":"169865","n_urlkey":"350895","n_parent":"169842","n_path":"\/events\/ludum-dare\/45\/no-bread-for-the-hungry\/hello-and-movement","n_slug":"hello-and-movement","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"151806","n_created":"1570294492","n_modified":"1728564066","n_version":"1273882","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/no-bread-for-the-hungry\/hello-and-movement","text":"Hello there, here the jam started at saturday midnight 12:00 AM CEST, meaning we are working since 10:00 AM CEST.\nAfter frickling around how to do the movement correctly it is finally working as intended and also colliding with stuff properly, though only movement is shown below.\nToo avoid repeating the mistake of last year, we will concentrate on the gameplay first and animations and stuff will come at the end. Sometime tomorrow there should be solidish gameplay :)\n\nAlso @chariot is doing some awesome audio at the moment which will be great once in game.\n\nThanks to @floxy pathfinding should now work too.\n\n![ld45_.gif](\/\/\/raw\/ef0\/52\/z\/25a19.gif)","title":"Hello and Movement","wayback_source":[]}