{"author_link":"\/users\/ananace","author_name":"Ananace","author_uid":"ananace","comments":[],"epoch":1570319435,"event":"LD45","format":"md","ldjam_node_id":170329,"likes":6,"metadata":{"p_key":"134919","p_author":"Ananace","p_authorkey":"1001793","p_urlkey":"351163","p_title":"Dawn of the first day, 20 hours remain","p_cat":"LDJam ","p_event":"LD45","p_time":"1570319435","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1001793","us_name":"Ananace","us_username":"ananace","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":1,"author":1793,"body":"Well, today got slightly \"wasted\" in GLSL shader coding and orbital system generation. (And some stellar mechanics) I'm not too unhappy about that though, I do LD to get better at programming after all.  \n\nSo, the player's currently a bright white moon, with twin-stick like controls, and no physical interactions.  \nI'll fix that tomorrow.\n\nToday's brought with it full system generation and orbital mechanics.  \nIn the background, quite a lot of gameplay pieces are done, they just need to be hooked together now that I have system generation in place.  \nIn the end, you'll have inter-system jump gates as well as rare direct-linked wormholes, and you'll use them to transport goods between planets. Starting from nothing and building your way up to a galactic trading fleet.\n\n&nbsp;\n\nSome pictures from today, showing the graphical progress;\n![Screenshot_20191005_140152.png](\/\/\/raw\/107\/z\/25ba0.png)\n![Screenshot_20191005_201830.png](\/\/\/raw\/107\/z\/25b9b.png)\n![Screenshot_20191006_013608.png](\/\/\/raw\/107\/z\/25b9a.png)\n\n[And a short video of the kind of systems that can be generated](https:\/\/files.catbox.moe\/nwlrjr.mp4). (as well as a remaining shader bug)","comments":0,"created":"2019-10-05T23:37:54Z","files":[],"files-timestamp":0,"id":170329,"love":6,"love-timestamp":"2019-10-06T08:27:56Z","meta":[],"modified":"2019-10-06T08:27:56Z","name":"Dawn of the first day, 20 hours remain","node-timestamp":"2019-10-05T23:50:35Z","parent":161411,"parents":[1,5,9,159347,161411],"path":"\/events\/ludum-dare\/45\/untitled-space-exploration-game\/dawn-of-the-first-day-20-hours-remain","published":"2019-10-05T23:50:35Z","scope":"public","slug":"dawn-of-the-first-day-20-hours-remain","subsubtype":"","subtype":"","type":"post","version":497144},"node_metadata":{"n_key":"170329","n_urlkey":"351163","n_parent":"161411","n_path":"\/events\/ludum-dare\/45\/untitled-space-exploration-game\/dawn-of-the-first-day-20-hours-remain","n_slug":"dawn-of-the-first-day-20-hours-r","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1793","n_created":"1570318674","n_modified":"1570350476","n_version":"497144","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/untitled-space-exploration-game\/dawn-of-the-first-day-20-hours-remain","text":"Well, today got slightly \"wasted\" in GLSL shader coding and orbital system generation. (And some stellar mechanics) I'm not too unhappy about that though, I do LD to get better at programming after all.  \n\nSo, the player's currently a bright white moon, with twin-stick like controls, and no physical interactions.  \nI'll fix that tomorrow.\n\nToday's brought with it full system generation and orbital mechanics.  \nIn the background, quite a lot of gameplay pieces are done, they just need to be hooked together now that I have system generation in place.  \nIn the end, you'll have inter-system jump gates as well as rare direct-linked wormholes, and you'll use them to transport goods between planets. Starting from nothing and building your way up to a galactic trading fleet.\n\n&nbsp;\n\nSome pictures from today, showing the graphical progress;\n![Screenshot_20191005_140152.png](\/\/\/raw\/107\/z\/25ba0.png)\n![Screenshot_20191005_201830.png](\/\/\/raw\/107\/z\/25b9b.png)\n![Screenshot_20191006_013608.png](\/\/\/raw\/107\/z\/25b9a.png)\n\n[And a short video of the kind of systems that can be generated](https:\/\/files.catbox.moe\/nwlrjr.mp4). (as well as a remaining shader bug)","title":"Dawn of the first day, 20 hours remain","wayback_source":[]}