{"author_name":"logon13","cat":"LD #33","comments":[],"epoch":1440512700,"likes":2,"metadata":{"p_key":"13509","p_author":"logon13","p_authorkey":"49258","p_urlkey":"48767","p_title":"Fire Fight: Ludum dare 33 post mortem","p_cat":"LD #33","p_event":"LD33","p_time":"1440512700","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"49258","us_name":"logon13","us_username":"logon13","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>For our ludum dare we had a team of 4<br \/>\n -2 Programmers (one of them being me)<br \/>\n -1 Artist<br \/>\n -1 Music\/sound guy<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/55627-shot2-1440467728.PNG-eq-900-500.jpg\" alt=\"\" width=\"498\" height=\"280\" \/><\/p>\n <p>This was a very interesting ludum dare for me to pull off.<\/p>\n <p>What went well:<br \/>\n In terms of computer programs everything went pretty smoothly. Visual studio and unity worked almost all of the time and I had almost no trouble merging code which has been a problem in the past<\/p>\n <p>What went badly:<\/p>\n <p>The physics engine: I had no idea where to begin with how to code the physics engine for this game. A 2.5D game is nothing I have ever really pictured making. About halfway through the ludum dare I had to recode the entire physics engine which took quite a lot of time and I am relatively happy with the end result.<\/p>\n <p>Making storyline scenes is hard: This is something which I wish we had a little more time to perfect rather than just having some comic strips and then going straight into the action. I like the player to have choice and to be able to make decisions. Sadly doing this requires writing very specific scripts which don&#8217;t take up too much time in a normal sense but during a ludum dare take quite awhile.<\/p>\n <p>Staying awake: In the timezone I&#8217;m in the ludum dare finished at 1pm. On the last day I stayed up all night and by about 7am I was practically completely out of energy I managed to code for about another 3 hours and then just fell asleep. I feel sorry for our other program which had to finish off the extras but even if I stayed awake I don&#8217;t think I would have been much help.<\/p>\n <p>You can play our game <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=55627\">here<\/a>:<\/p>","time":"August 25th, 2015 9:25 am","title":"Fire Fight: Ludum dare 33 post mortem"}