{"author_link":"\/users\/rac-games","author_name":"RAC-Games","author_uid":"rac-games","comments":[],"epoch":1570352304,"event":"LD45","format":"md","ldjam_node_id":170617,"likes":8,"metadata":{"p_key":"135090","p_author":"RAC-Games","p_authorkey":"1009693","p_urlkey":"351337","p_title":"Very good progress in the last 34 hours","p_cat":"LDJam ","p_event":"LD45","p_time":"1570352304","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1009693","us_name":"RAC-Games","us_username":"rac-games","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":12,"author":9693,"body":"I am the only one awake in our team, at the moment, so I thought I make a small post to show you our progress.\ud83d\udc68\u200d\ud83d\udcbb\n\n![ezgif.com-optimize.gif](\/\/\/raw\/dd5\/2\/z\/25cf8.gif)\n\n\n![ezgif.com-optimize (1).gif](\/\/\/raw\/dd5\/2\/z\/25cfa.gif)\n\nSo the core mechanics are implemented.\nWe also switched to the light weight render pipeline from unity to play around with the shader graph.\n\nThe next hours, after everyone is awake again \ud83d\ude01, we will focus on the levels with their leveldesign to make an interesting game.","comments":0,"created":"2019-10-06T08:40:49Z","files":[],"files-timestamp":0,"id":170617,"love":8,"love-timestamp":"2019-10-06T11:44:41Z","meta":[],"modified":"2019-10-06T11:44:41Z","name":"Very good progress in the last 34 hours","node-timestamp":"2019-10-06T08:58:24Z","parent":166633,"parents":[1,5,9,159347,166633],"path":"\/events\/ludum-dare\/45\/get-off-the-hook\/very-good-progress-in-the-last-34-hours","published":"2019-10-06T08:58:24Z","scope":"public","slug":"very-good-progress-in-the-last-34-hours","subsubtype":"","subtype":"","type":"post","version":498102},"node_metadata":{"n_key":"170617","n_urlkey":"351337","n_parent":"166633","n_path":"\/events\/ludum-dare\/45\/get-off-the-hook\/very-good-progress-in-the-last-34-hours","n_slug":"very-good-progress-in-the-last-3","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9693","n_created":"1570351249","n_modified":"1570362281","n_version":"498102","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/get-off-the-hook\/very-good-progress-in-the-last-34-hours","text":"I am the only one awake in our team, at the moment, so I thought I make a small post to show you our progress.\ud83d\udc68\u200d\ud83d\udcbb\n\n![ezgif.com-optimize.gif](\/\/\/raw\/dd5\/2\/z\/25cf8.gif)\n\n\n![ezgif.com-optimize (1).gif](\/\/\/raw\/dd5\/2\/z\/25cfa.gif)\n\nSo the core mechanics are implemented.\nWe also switched to the light weight render pipeline from unity to play around with the shader graph.\n\nThe next hours, after everyone is awake again \ud83d\ude01, we will focus on the levels with their leveldesign to make an interesting game.","title":"Very good progress in the last 34 hours","wayback_source":[]}