{"author_link":"\/users\/wolf4d","author_name":"Wolf4D","author_uid":"wolf4d","comments":[],"epoch":1570408794,"event":"LD45","format":"md","ldjam_node_id":171819,"likes":4,"metadata":{"p_key":"135605","p_author":"Wolf4D","p_authorkey":"1165368","p_urlkey":"351865","p_title":"So many features, so little time...","p_cat":"LDJam ","p_event":"LD45","p_time":"1570408794","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1165368","us_name":"Wolf4D","us_username":"wolf4d","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":1,"author":165368,"body":"I've finished adding all ships to my game. \n![screen1.PNG](\/\/\/raw\/8f5\/82\/z\/26b11.png)\nSo, weapon effects and explosions needs some tweaking, but that's it. You can move, you can shoot, you can know everything about ship, you can destroy your enemy and pass turn to him. It's already done. Needs to be done now:\n- 1) Primitive AI. Very simple.\n- 2) Beacon system. Each beacon is POI - could be captured, brings money to owner, and they are only place where units may be spawned.\n- 3) Hm, camera. I've got neat camera system, but it needs time to integrate it here.\n- 4) Ability system. It's not ready yet. Looks like it should be simplified or cut. No time.\n- 5) Generate some resources - backgrounds and planets.\n- 6) Sound and music. I've got some, but it's not much.\n- 7) Make missions. You can't play a game without missions, kinda :)\n- 8) Write some text for intermission screens.\n- 9) Make some menues.\n- 10) Pack and publish.\n\nLooks like... not impossible, but that's a hard task. \nWish me a good luck! :)","comments":1,"comments-timestamp":"2019-10-07T01:08:31Z","created":"2019-10-07T00:26:39Z","files":[],"files-timestamp":0,"id":171819,"love":4,"love-timestamp":"2019-10-07T05:55:16Z","meta":[],"modified":"2019-10-07T05:55:16Z","name":"So many features, so little time...","node-timestamp":"2019-10-07T00:39:54Z","parent":169342,"parents":[1,5,9,159347,169342],"path":"\/events\/ludum-dare\/45\/lost-flagship\/so-many-features-so-little-time","published":"2019-10-07T00:39:54Z","scope":"public","slug":"so-many-features-so-little-time","subsubtype":"","subtype":"","type":"post","version":505112},"node_metadata":{"n_key":"171819","n_urlkey":"351865","n_parent":"169342","n_path":"\/events\/ludum-dare\/45\/lost-flagship\/so-many-features-so-little-time","n_slug":"so-many-features-so-little-time","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"165368","n_created":"1570407999","n_modified":"1570427716","n_version":"505112","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/lost-flagship\/so-many-features-so-little-time","text":"I've finished adding all ships to my game. \n![screen1.PNG](\/\/\/raw\/8f5\/82\/z\/26b11.png)\nSo, weapon effects and explosions needs some tweaking, but that's it. You can move, you can shoot, you can know everything about ship, you can destroy your enemy and pass turn to him. It's already done. Needs to be done now:\n- 1) Primitive AI. Very simple.\n- 2) Beacon system. Each beacon is POI - could be captured, brings money to owner, and they are only place where units may be spawned.\n- 3) Hm, camera. I've got neat camera system, but it needs time to integrate it here.\n- 4) Ability system. It's not ready yet. Looks like it should be simplified or cut. No time.\n- 5) Generate some resources - backgrounds and planets.\n- 6) Sound and music. I've got some, but it's not much.\n- 7) Make missions. You can't play a game without missions, kinda :)\n- 8) Write some text for intermission screens.\n- 9) Make some menues.\n- 10) Pack and publish.\n\nLooks like... not impossible, but that's a hard task. \nWish me a good luck! :)","title":"So many features, so little time...","wayback_source":[]}