{"author_link":"\/users\/stmatn","author_name":"stmatn","author_uid":"stmatn","comments":[],"epoch":1570411027,"event":"LD45","format":"md","ldjam_node_id":171848,"likes":4,"metadata":{"p_key":"135616","p_author":"stmatn","p_authorkey":"1005252","p_urlkey":"351876","p_title":"Free Demo","p_cat":"LDJam ","p_event":"LD45","p_time":"1570411027","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1005252","us_name":"stmatn","us_username":"stmatn","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":3,"author":5252,"body":"End of second day. Some new features have been implemented and houses have graphics now.\n\n![Version0.2.gif](\/\/\/raw\/484\/1\/z\/26b58.gif)\n\nYou can download the current (quite crude) version here: [Download](https:\/\/www.dropbox.com\/s\/u7oruzi37e11kbe\/V0.2.zip?dl=0)\n\nInstructions:\n\n- Right mouse button toggles build mode\n- Mouse wheel cycles between build options\n\nHints:\n\n- Wood is quite scarce at the beginning. Take care that you do not run out, before you have ensured resupply.\n- The productivity of buildings corresponds to the amount of assigned workers\n- To reach level 1, houses need to be connected to the town hall by road.\n- To reach level 2, houses need to be supplied with fresh water from a water bar (which gets is from a desalination plant)\n- Walkers work like in the classic citybuilders:\n  - Walkers with a goal ignore roadblocks\n  - Wandering walkers respect roadblocks","comments":0,"created":"2019-10-07T01:00:08Z","files":[],"files-timestamp":0,"id":171848,"love":4,"love-timestamp":"2019-10-07T04:41:13Z","meta":[],"modified":"2019-10-07T04:41:13Z","name":"Free Demo","node-timestamp":"2019-10-07T01:17:07Z","parent":165210,"parents":[1,5,9,159347,165210],"path":"\/events\/ludum-dare\/45\/after-the-flood-humanity\/free-demo","published":"2019-10-07T01:17:07Z","scope":"public","slug":"free-demo","subsubtype":"","subtype":"","type":"post","version":505249},"node_metadata":{"n_key":"171848","n_urlkey":"351876","n_parent":"165210","n_path":"\/events\/ludum-dare\/45\/after-the-flood-humanity\/free-demo","n_slug":"free-demo","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"5252","n_created":"1570410008","n_modified":"1570423273","n_version":"505249","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/after-the-flood-humanity\/free-demo","text":"End of second day. Some new features have been implemented and houses have graphics now.\n\n![Version0.2.gif](\/\/\/raw\/484\/1\/z\/26b58.gif)\n\nYou can download the current (quite crude) version here: [Download](https:\/\/www.dropbox.com\/s\/u7oruzi37e11kbe\/V0.2.zip?dl=0)\n\nInstructions:\n\n- Right mouse button toggles build mode\n- Mouse wheel cycles between build options\n\nHints:\n\n- Wood is quite scarce at the beginning. Take care that you do not run out, before you have ensured resupply.\n- The productivity of buildings corresponds to the amount of assigned workers\n- To reach level 1, houses need to be connected to the town hall by road.\n- To reach level 2, houses need to be supplied with fresh water from a water bar (which gets is from a desalination plant)\n- Walkers work like in the classic citybuilders:\n  - Walkers with a goal ignore roadblocks\n  - Wandering walkers respect roadblocks","title":"Free Demo","wayback_source":[]}