Stuff

Now that I’ve slept properly and been somewhat cool I guess I should make post saying yay, I finished making my entry!(around 26 hours ago) The game was pretty fun to do. I think I’ll keep working on it at least for a while.

Monster Living in A Cave Terrorizes Nearby Village! is the name of my entry, instead of going for a cool and short name I decided to just describe what the game is about as well as I can and making in-game explanation less important.

Next thing I probably should do is fix my turn end logic to something more sane. When there was around 2 hours left I decided to make the Body Blow attack check the distance and it doubled the size of attack logic. I wanted to vary some of the other actions little more but I decided to postpone that for after the compo. Once I have that done I can do all kinds of cool things like make some actions only show up at certain distance and I could make Charge reduce your defense while Approach could increase it but be interruptible like Back Away and Trip could do something different than Block Path but not sure what, maybe make the next action fail or something.

I’d also like to add some harder enemies like knights or something that the villagers could summon when the population gets lower. Other stuff I might do includes letting you evolve and pick your abilities so that you have more control over what actions you have in combat and making you start weaker and with less abilities so that you need to attack children or other weaker things before you gain more power.

I added cool new backgrounds for health bars so that people can see how far from max their health is.

I added cool new backgrounds for health bars so that people can see how far from max their health is.