Done! Now, for some retrospection - and then sleep!
This has been a fun but stressful experience. Felt good to flex my game dev muscles after not doing it for a bit. If you want to check out my game, Nocero, feel free to do so: https://ldjam.com/events/ludum-dare/45/nocero I'd suggest checking out the readme if you do - there's no in-game tutorial.

I think I bit off a bit more than I could chew with the game I wanted to make. Regrettably, it took pretty much all of my time just to get the basic mechanics put together. I didn't have nearly enough time to polish a lot of the graphics/animations, or make a proper tutorial in-game which I had planned. Even more importantly, I didn't have the time to design and balance proper levels. I planned on having several different dungeon floors with puzzles and an end boss - but fate didn't allow for that. If only I had an extra day...
Ultimately, though, despite not being completely satisfied, I'm still proud of what I finished. I might expand upon this and turn it into a full game - we'll see.