{"author_link":"\/users\/paulo-brunassi","author_name":"Paulo Brunassi","author_uid":"paulo-brunassi","comments":[],"epoch":1570502516,"event":"LD45","format":"md","ldjam_node_id":174036,"likes":2,"metadata":{"p_key":"136275","p_author":"Paulo Brunassi","p_authorkey":"1036163","p_urlkey":"352551","p_title":"This one were intense!","p_cat":"LDJam ","p_event":"LD45","p_time":"1570502516","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1036163","us_name":"Paulo Brunassi","us_username":"paulo-brunassi","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":6,"author":36163,"body":"![Cover.jpg](\/\/\/raw\/34d\/8\/z\/28995.jpg)\nAfter a few hours away from the computer, I'm back to share some thoughts and my game :)\n\nThis LD were (like the others in the past) a HUGE learning experience and an emotional roller coaster. I'm very proud of my small game and feel more confident as a game dev in each LD, mainly in my pixel art (my weakest point in a near past), and I feel that there's no better experience if you are a new dev, or even an experienced dev than a game jam, everyone should join at least once in their life.\n\nAbout my game, is a mini-metroidvania called Spikt, where you control a robot that was thrown in the junkyard and has to find \"new\" pieces for it's body to be able to leave this situation. I hope you guys enjoy it. Thanks\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/45\/spikt\n\n","comments":0,"created":"2019-10-08T02:30:28Z","files":[],"files-timestamp":0,"id":174036,"love":2,"love-timestamp":"2019-10-08T13:28:57Z","meta":[],"modified":"2019-10-08T13:28:57Z","name":"This one were intense!","node-timestamp":"2019-10-08T02:41:56Z","parent":160799,"parents":[1,5,9,159347,160799],"path":"\/events\/ludum-dare\/45\/spikt\/this-one-were-intense","published":"2019-10-08T02:41:56Z","scope":"public","slug":"this-one-were-intense","subsubtype":"","subtype":"","type":"post","version":520965},"node_metadata":{"n_key":"174036","n_urlkey":"352551","n_parent":"160799","n_path":"\/events\/ludum-dare\/45\/spikt\/this-one-were-intense","n_slug":"this-one-were-intense","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"36163","n_created":"1570501828","n_modified":"1570541337","n_version":"520965","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/spikt\/this-one-were-intense","text":"![Cover.jpg](\/\/\/raw\/34d\/8\/z\/28995.jpg)\nAfter a few hours away from the computer, I'm back to share some thoughts and my game :)\n\nThis LD were (like the others in the past) a HUGE learning experience and an emotional roller coaster. I'm very proud of my small game and feel more confident as a game dev in each LD, mainly in my pixel art (my weakest point in a near past), and I feel that there's no better experience if you are a new dev, or even an experienced dev than a game jam, everyone should join at least once in their life.\n\nAbout my game, is a mini-metroidvania called Spikt, where you control a robot that was thrown in the junkyard and has to find \"new\" pieces for it's body to be able to leave this situation. I hope you guys enjoy it. Thanks\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/45\/spikt\n\n","title":"This one were intense!","wayback_source":[]}