We finished in time! In 3D! Kind of!
We took it upon ourselves to try and make something in 3D this time whilst simultaneously learning Unity. Turns out a timed game jam is a bad time to learn new software. Either way we got this little project complete which you can play here [Chamber of the Monster]. We had a lot of fun this Ludum Dare, particularly as I was able to make models instead of just pixel art. The room with the chambers was originally a large hall with 6 rooms, but as a result of a break in the last hours, we were forced to reduce it to a single chamber. You can see some screenshots of the original layout here [1 , 2]. It may not be what we had originally planned, but at least we got something “playable” submitted and still gained the experience.
Here’s to LD34 😀
