{"author_link":"\/users\/oune","author_name":"Oune","author_uid":"oune","comments":[],"epoch":1570735427,"event":"LD45","format":"md","ldjam_node_id":175286,"likes":2,"metadata":{"p_key":"136944","p_author":"Oune","p_authorkey":"1053069","p_urlkey":"353220","p_title":"Retrospective - Broke'n'Bad","p_cat":"LDJam ","p_event":"LD45","p_time":"1570735427","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1053069","us_name":"Oune","us_username":"oune","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":6,"author":53069,"body":"![Screenshot 2019-10-10 at 19.46.45.png](\/\/\/raw\/d4f\/c\/z\/2954e.png)\n\nThe week-end didn't start as I would have hoped for. I was hoping to have a team. I ended up alone. I would have liked to be able to commit the whole 2 days to the game development. I ended up having commitments on Saturday and Monday evening. The conditions were therefore not ideal. Nevertheless, I had one clear goal in mind: submitting a game that feels complete. It should contain:\n\n- proper graphics,\n- an usable user interface,\n- sound and music, and\n- in-game explanations on how to play.\n\nAs far as I am concerned, I achieved everything I could hope for. All sprites shown in [Broke'n'Bad](https:\/\/ldjam.com\/events\/ludum-dare\/45\/brokenbad) are self-made. I enjoyed drawing them more that I think I would have, even though I am absolutely terrible at art. The UI is acceptable as long as you don't play on a too large of a screen. I couldn't figure out a way to make it scale properly ... Next time maybe. At least, the game comes with a proper main and pause menu.\n\nWhile I didn't make any of the audio myself, I am happy to have sound-effects and a background music. Based on the first feedback, the UI explanation within the game are not clear enough to easily explain how to play my game. Next time, I will make sure to include a step-by-step explanation if the gameplay requires it ... in other words a proper tutorial.\n\n\nPlease help me improv on my gamedev journey by [playing and rating Broke'n'Bad](https:\/\/ldjam.com\/events\/ludum-dare\/45\/brokenbad). Any feedback is more than welcome!","comments":0,"created":"2019-10-10T18:50:24Z","files":[],"files-timestamp":0,"id":175286,"love":2,"love-timestamp":"2019-10-10T19:46:25Z","meta":[],"modified":"2019-10-10T19:46:25Z","name":"Retrospective - Broke'n'Bad","node-timestamp":"2019-10-10T19:23:47Z","parent":172287,"parents":[1,5,9,159347,172287],"path":"\/events\/ludum-dare\/45\/brokenbad\/retrospective-brokenbad","published":"2019-10-10T19:23:47Z","scope":"public","slug":"retrospective-brokenbad","subsubtype":"","subtype":"","type":"post","version":527775},"node_metadata":{"n_key":"175286","n_urlkey":"353220","n_parent":"172287","n_path":"\/events\/ludum-dare\/45\/brokenbad\/retrospective-brokenbad","n_slug":"retrospective-brokenbad","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"53069","n_created":"1570733424","n_modified":"1570736785","n_version":"527775","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/brokenbad\/retrospective-brokenbad","text":"![Screenshot 2019-10-10 at 19.46.45.png](\/\/\/raw\/d4f\/c\/z\/2954e.png)\n\nThe week-end didn't start as I would have hoped for. I was hoping to have a team. I ended up alone. I would have liked to be able to commit the whole 2 days to the game development. I ended up having commitments on Saturday and Monday evening. The conditions were therefore not ideal. Nevertheless, I had one clear goal in mind: submitting a game that feels complete. It should contain:\n\n- proper graphics,\n- an usable user interface,\n- sound and music, and\n- in-game explanations on how to play.\n\nAs far as I am concerned, I achieved everything I could hope for. All sprites shown in [Broke'n'Bad](https:\/\/ldjam.com\/events\/ludum-dare\/45\/brokenbad) are self-made. I enjoyed drawing them more that I think I would have, even though I am absolutely terrible at art. The UI is acceptable as long as you don't play on a too large of a screen. I couldn't figure out a way to make it scale properly ... Next time maybe. At least, the game comes with a proper main and pause menu.\n\nWhile I didn't make any of the audio myself, I am happy to have sound-effects and a background music. Based on the first feedback, the UI explanation within the game are not clear enough to easily explain how to play my game. Next time, I will make sure to include a step-by-step explanation if the gameplay requires it ... in other words a proper tutorial.\n\n\nPlease help me improv on my gamedev journey by [playing and rating Broke'n'Bad](https:\/\/ldjam.com\/events\/ludum-dare\/45\/brokenbad). Any feedback is more than welcome!","title":"Retrospective - Broke'n'Bad","wayback_source":[]}