{"author_link":"\/users\/baktillus","author_name":"Baktillus","author_uid":"baktillus","comments":[],"epoch":1570744954,"event":"LD45","format":"md","ldjam_node_id":175306,"likes":4,"metadata":{"p_key":"136957","p_author":"Baktillus","p_authorkey":"1104680","p_urlkey":"353233","p_title":"My Top [DANGER] Finds So Far","p_cat":"LDJam ","p_event":"LD45","p_time":"1570744954","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1104680","us_name":"Baktillus","us_username":"baktillus","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":1,"author":104680,"body":"Ground Zero:  \n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/45\/ground-zero#create\/166458\/post  \n![LDfavs.png](\/\/\/raw\/8e8\/91\/z\/29580.png)  \n\nA looter\/time management game\n* Lovely art  \n* moody audio  \n* chill pacing  \n* short playtime  \n* high grade of polish  \n  \n\nPocketon Peak  \n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/45\/pocketon-peak  \n![LDfavs1.png](\/\/\/raw\/8e8\/91\/z\/2958c.png)\nLovely little zelda-like  \n* great soundtrack  \n* authentic looking gameboy graphics  \n* lots of content  \n* interesting enemies (as i understand each drops a specific use-item when killed)  \n\nVr.Punk  \n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/45\/vr-punk  \n ![2719f.gif](\/\/\/raw\/8e8\/91\/z\/29592.gif)  \n\nThis is a weird one.  \nYou have a \"switch universe\" kind of ability which puts you into a \"nothing\"-version of the level.  \nAll enemies and spikes are gone and you can still move - but can't jump as far and you obviously don't know which spots are safe to switch back anymore.  \nI was surprised when the game also put a gun in my hands but even that had an interesting way of doing things.  \nSeems like the bullet grows larger and more powerful the further it travels.  \nFor me personally the game would be great as just a cool puzzly plattformer but it pulls the rest off pretty well too.\n\n","comments":2,"comments-timestamp":"2019-10-11T08:33:00Z","created":"2019-10-10T21:02:49Z","files":[],"files-timestamp":0,"id":175306,"love":4,"love-timestamp":"2019-10-11T01:56:07Z","meta":[],"modified":"2019-10-11T08:33:00Z","name":"My Top [DANGER] Finds So Far","node-timestamp":"2019-10-10T22:02:34Z","parent":166458,"parents":[1,5,9,159347,166458],"path":"\/events\/ludum-dare\/45\/goddammit-bob-i-told-you-to-watch-that-damn-hyper-cancer\/my-top-danger-finds-so-far","published":"2019-10-10T22:02:34Z","scope":"public","slug":"my-top-danger-finds-so-far","subsubtype":"","subtype":"","type":"post","version":527890},"node_metadata":{"n_key":"175306","n_urlkey":"353233","n_parent":"166458","n_path":"\/events\/ludum-dare\/45\/goddammit-bob-i-told-you-to-watch-that-damn-hyper-cancer\/my-top-danger-finds-so-far","n_slug":"my-top-danger-finds-so-far","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"104680","n_created":"1570741369","n_modified":"1570782780","n_version":"527890","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/goddammit-bob-i-told-you-to-watch-that-damn-hyper-cancer\/my-top-danger-finds-so-far","text":"Ground Zero:  \n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/45\/ground-zero#create\/166458\/post  \n![LDfavs.png](\/\/\/raw\/8e8\/91\/z\/29580.png)  \n\nA looter\/time management game\n* Lovely art  \n* moody audio  \n* chill pacing  \n* short playtime  \n* high grade of polish  \n  \n\nPocketon Peak  \n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/45\/pocketon-peak  \n![LDfavs1.png](\/\/\/raw\/8e8\/91\/z\/2958c.png)\nLovely little zelda-like  \n* great soundtrack  \n* authentic looking gameboy graphics  \n* lots of content  \n* interesting enemies (as i understand each drops a specific use-item when killed)  \n\nVr.Punk  \n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/45\/vr-punk  \n ![2719f.gif](\/\/\/raw\/8e8\/91\/z\/29592.gif)  \n\nThis is a weird one.  \nYou have a \"switch universe\" kind of ability which puts you into a \"nothing\"-version of the level.  \nAll enemies and spikes are gone and you can still move - but can't jump as far and you obviously don't know which spots are safe to switch back anymore.  \nI was surprised when the game also put a gun in my hands but even that had an interesting way of doing things.  \nSeems like the bullet grows larger and more powerful the further it travels.  \nFor me personally the game would be great as just a cool puzzly plattformer but it pulls the rest off pretty well too.\n\n","title":"My Top [DANGER] Finds So Far","wayback_source":[]}