{"author_link":"\/users\/space-wumpus","author_name":"Space Wumpus","author_uid":"space-wumpus","comments":[],"epoch":1570964399,"event":"LD45","format":"md","ldjam_node_id":175644,"likes":0,"metadata":{"p_key":"137151","p_author":"Space Wumpus","p_authorkey":"1160727","p_urlkey":"353427","p_title":"'Shadowy Monster Land' development time-lapse","p_cat":"LDJam ","p_event":"LD45","p_time":"1570964399","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1160727","us_name":"Space Wumpus","us_username":"space-wumpus","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":1,"author":160727,"body":"I used Chronolapse to time-lapse record the development of my game 'Shadowy Monster Land' (https:\/\/ldjam.com\/events\/ludum-dare\/45\/shadowy-monster-land - Please rate!).\n\nHere (https:\/\/gofile.io\/?c=RNPotJ) is the resulting video - 2.5 days of development squashed into 4 minutes! \nOne screenshot every 30 seconds, then a couple of long periods where nothing happened deleted. \n\nAnd here (because why not - let's call it art) is the average of all frames:\n![Average.png](\/\/\/raw\/7d3\/72\/z\/29838.png)\n","comments":0,"created":"2019-10-13T10:44:19Z","files":[],"files-timestamp":0,"id":175644,"love":0,"meta":[],"modified":"2019-10-13T10:59:59Z","name":"'Shadowy Monster Land' development time-lapse","node-timestamp":"2019-10-13T10:59:59Z","parent":160728,"parents":[1,5,9,159347,160728],"path":"\/events\/ludum-dare\/45\/shadowy-monster-land\/shadowy-monster-land-development-time-lapse","published":"2019-10-13T10:59:59Z","scope":"public","slug":"shadowy-monster-land-development-time-lapse","subsubtype":"","subtype":"","type":"post","version":529358},"node_metadata":{"n_key":"175644","n_urlkey":"353427","n_parent":"160728","n_path":"\/events\/ludum-dare\/45\/shadowy-monster-land\/shadowy-monster-land-development-time-lapse","n_slug":"shadowy-monster-land-development","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"160727","n_created":"1570963459","n_modified":"1570964399","n_version":"529358","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/shadowy-monster-land\/shadowy-monster-land-development-time-lapse","text":"I used Chronolapse to time-lapse record the development of my game 'Shadowy Monster Land' (https:\/\/ldjam.com\/events\/ludum-dare\/45\/shadowy-monster-land - Please rate!).\n\nHere (https:\/\/gofile.io\/?c=RNPotJ) is the resulting video - 2.5 days of development squashed into 4 minutes! \nOne screenshot every 30 seconds, then a couple of long periods where nothing happened deleted. \n\nAnd here (because why not - let's call it art) is the average of all frames:\n![Average.png](\/\/\/raw\/7d3\/72\/z\/29838.png)\n","title":"'Shadowy Monster Land' development time-lapse","wayback_source":[]}