{"author_link":"\/users\/quadape","author_name":"QuadApe","author_uid":"quadape","comments":[],"epoch":1571230293,"event":"LD45","format":"md","ldjam_node_id":175891,"likes":0,"metadata":{"p_key":"137291","p_author":"QuadApe","p_authorkey":"1147726","p_urlkey":"353567","p_title":"HUMAN camera update","p_cat":"LDJam ","p_event":"LD45","p_time":"1571230293","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1147726","us_name":"QuadApe","us_username":"quadape","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":5,"author":147726,"body":"I've made an update for HUMAN, fixing camera and other minor issues, and also making camera jucier!\nI added an offset to camera in direction of an impact and it made a huge difference to how all impacts feel.\n\nPrevious camera:\n![cam_no_offset.gif](\/\/\/raw\/e01\/42\/z\/29a46.gif)\nNew camera with offset:\n![cam_offset.gif](\/\/\/raw\/e01\/42\/z\/29a47.gif)\n\nPlease, check the game out, if you haven't: https:\/\/ldjam.com\/events\/ludum-dare\/45\/human-2","comments":0,"created":"2019-10-16T12:42:28Z","files":[],"files-timestamp":0,"id":175891,"love":0,"meta":[],"modified":"2019-10-16T12:51:33Z","name":"HUMAN camera update","node-timestamp":"2019-10-16T12:51:33Z","parent":166670,"parents":[1,5,9,159347,166670],"path":"\/events\/ludum-dare\/45\/human-2\/human-camera-update","published":"2019-10-16T12:51:33Z","scope":"public","slug":"human-camera-update","subsubtype":"","subtype":"","type":"post","version":530476},"node_metadata":{"n_key":"175891","n_urlkey":"353567","n_parent":"166670","n_path":"\/events\/ludum-dare\/45\/human-2\/human-camera-update","n_slug":"human-camera-update","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"147726","n_created":"1571229748","n_modified":"1571230293","n_version":"530476","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/human-2\/human-camera-update","text":"I've made an update for HUMAN, fixing camera and other minor issues, and also making camera jucier!\nI added an offset to camera in direction of an impact and it made a huge difference to how all impacts feel.\n\nPrevious camera:\n![cam_no_offset.gif](\/\/\/raw\/e01\/42\/z\/29a46.gif)\nNew camera with offset:\n![cam_offset.gif](\/\/\/raw\/e01\/42\/z\/29a47.gif)\n\nPlease, check the game out, if you haven't: https:\/\/ldjam.com\/events\/ludum-dare\/45\/human-2","title":"HUMAN camera update","wayback_source":[]}