{"author_link":"\/users\/johnnysix","author_name":"johnnysix","author_uid":"johnnysix","comments":[],"epoch":1572216430,"event":"LD45","format":"md","ldjam_node_id":176439,"likes":0,"metadata":{"p_key":"137602","p_author":"johnnysix","p_authorkey":"1010272","p_urlkey":"353878","p_title":"Forest Wizard Ninja  Ghost 3d","p_cat":"LDJam ","p_event":"LD45","p_time":"1572216430","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1010272","us_name":"johnnysix","us_username":"johnnysix","event_start":"1570147200","event_key":"78","event_name":"Ludum Dare 45"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD45","removed_author":false},"_superparent":159347,"_trust":9,"author":10272,"body":"Since performance is somewhat spotty in Construct  2 , I though I'd do it in the Unity Engine.\n\n![ningja_3d.jpg](\/\/\/raw\/028\/2\/z\/29e1f.jpg)\n\n\nOkay, so, it's boxes right now.  \n\nTo learn are  -\n\nShaders \/ Jump-through platforms, Animation\n\nI have working Sound \/ Platforming, and a rudimentary lighting scale \/ effect.\n\n![wwwoioo09.jpg](\/\/\/raw\/028\/2\/z\/29e20.jpg)\n\nPlay the original ( 2d  ) here  ( last day to rate! ) \n\n# Forest Ninja Wizard Ghost  - LD 45\n## https:\/\/ldjam.com\/events\/ludum-dare\/45\/forest-ninja-wizard-ghost\n\n![wwwoioo088.jpg](\/\/\/raw\/028\/2\/z\/29e21.png)\n\n\n\n\n","comments":0,"created":"2019-10-27T22:43:50Z","files":[],"files-timestamp":0,"id":176439,"love":0,"meta":[],"modified":"2019-10-27T22:47:10Z","name":"Forest Wizard Ninja  Ghost 3d","node-timestamp":"2019-10-27T22:47:10Z","parent":169368,"parents":[1,5,9,159347,169368],"path":"\/events\/ludum-dare\/45\/forest-ninja-wizard-ghost\/forest-wizard-ninja-ghost-3d","published":"2019-10-27T22:47:10Z","scope":"public","slug":"forest-wizard-ninja-ghost-3d","subsubtype":"","subtype":"","type":"post","version":532734},"node_metadata":{"n_key":"176439","n_urlkey":"353878","n_parent":"169368","n_path":"\/events\/ludum-dare\/45\/forest-ninja-wizard-ghost\/forest-wizard-ninja-ghost-3d","n_slug":"forest-wizard-ninja-ghost-3d","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10272","n_created":"1572216230","n_modified":"1572216430","n_version":"532734","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/45\/forest-ninja-wizard-ghost\/forest-wizard-ninja-ghost-3d","text":"Since performance is somewhat spotty in Construct  2 , I though I'd do it in the Unity Engine.\n\n![ningja_3d.jpg](\/\/\/raw\/028\/2\/z\/29e1f.jpg)\n\n\nOkay, so, it's boxes right now.  \n\nTo learn are  -\n\nShaders \/ Jump-through platforms, Animation\n\nI have working Sound \/ Platforming, and a rudimentary lighting scale \/ effect.\n\n![wwwoioo09.jpg](\/\/\/raw\/028\/2\/z\/29e20.jpg)\n\nPlay the original ( 2d  ) here  ( last day to rate! ) \n\n# Forest Ninja Wizard Ghost  - LD 45\n## https:\/\/ldjam.com\/events\/ludum-dare\/45\/forest-ninja-wizard-ghost\n\n![wwwoioo088.jpg](\/\/\/raw\/028\/2\/z\/29e21.png)\n\n\n\n\n","title":"Forest Wizard Ninja  Ghost 3d","wayback_source":[]}