I'm (probably) in

I was pretty sure I was going to have to miss this one, with at least two big events in the "real world" taking me away from it... but one is cancelled and the other is very likely to be cancelled very soon.

Toolchain... toolchain never changes

  • Engine: Unity 20whatever.whatever
  • IDE: Visual Studio 20whatever
  • Graphics: Adobe Photoshop
  • Sound: Cockos REAPER, Chiptone, some synths and guitar
  • Source Control: GitHub