Debug.Log("hype intensifies");
deep breath okay, my tools and engine are all set up, now it's time to go.
Engine: Unity
Language: C#
Audio: Chrome Music Lab (yes, i know dont laugh at me)
Graphics: Adobe Illustrator Draw
let's do this.
deep breath okay, my tools and engine are all set up, now it's time to go.
Engine: Unity
Language: C#
Audio: Chrome Music Lab (yes, i know dont laugh at me)
Graphics: Adobe Illustrator Draw
let's do this.