{"author_link":"\/users\/euforia-games","author_name":"Euforia Games","author_uid":"euforia-games","comments":[],"epoch":1586557868,"event":"LD46","format":"md","ldjam_node_id":183345,"likes":18,"metadata":{"p_key":"138128","p_author":"Euforia Games","p_authorkey":"1180118","p_urlkey":"354427","p_title":"Just export your games to HTML5 if possible.","p_cat":"LDJam ","p_event":"LD46","p_time":"1586557868","p_likes":"18","p_comments":"0","p_status":"WAYBACK","us_key":"1180118","us_name":"Euforia Games","us_username":"euforia-games","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":180118,"body":"I personally see exporting your game into HTML5 game and putting it on itch.io or a different web page as an easiest way to add your game to Ludum Dare. I am a MacBook user, so I am very sad when I cannot play a nice game, just because it is only exported for Windows. \n\n### The biggest advantages of HTML5 in-browser export of a game:\n- Literary anybody who owns a computer can run the game, **Mac** users, **Windows** users and **Linux** users.\n- You do not need to **download every single game**, that you would have to delete a minute after.\n\n### Engines that can export to HTML5: (not 100% sure)\n- Unity\n- Unreal\n- Godot\n- L\u00d6VE\n- Game Maker\n\n## So tell me guys. If you are using a game engine that is able to export your game to the HTML5 file, why would you choose not to?\n![BD536D3D-2211-4D3B-B29F-C251FD6034E8.png](\/\/\/raw\/69f\/b2\/z\/2a3aa.png)","comments":19,"comments-timestamp":"2020-04-11T11:38:09Z","created":"2020-04-10T22:14:24Z","files":[],"files-timestamp":0,"id":183345,"love":18,"love-timestamp":"2020-04-11T20:16:00Z","meta":[],"modified":"2020-04-11T20:16:00Z","name":"Just export your games to HTML5 if possible.","node-timestamp":"2020-04-10T22:40:13Z","parent":180141,"parents":[1,5,9,176557,180141],"path":"\/events\/ludum-dare\/46\/save-the-fox\/just-export-your-games-to-html","published":"2020-04-10T22:31:08Z","scope":"public","slug":"just-export-your-games-to-html","subsubtype":"","subtype":"","type":"post","version":542872},"node_metadata":{"n_key":"183345","n_urlkey":"354427","n_parent":"180141","n_path":"\/events\/ludum-dare\/46\/save-the-fox\/just-export-your-games-to-html","n_slug":"just-export-your-games-to-html","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"180118","n_created":"1586556864","n_modified":"1586636160","n_version":"542872","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/save-the-fox\/just-export-your-games-to-html","text":"I personally see exporting your game into HTML5 game and putting it on itch.io or a different web page as an easiest way to add your game to Ludum Dare. I am a MacBook user, so I am very sad when I cannot play a nice game, just because it is only exported for Windows. \n\n### The biggest advantages of HTML5 in-browser export of a game:\n- Literary anybody who owns a computer can run the game, **Mac** users, **Windows** users and **Linux** users.\n- You do not need to **download every single game**, that you would have to delete a minute after.\n\n### Engines that can export to HTML5: (not 100% sure)\n- Unity\n- Unreal\n- Godot\n- L\u00d6VE\n- Game Maker\n\n## So tell me guys. If you are using a game engine that is able to export your game to the HTML5 file, why would you choose not to?\n![BD536D3D-2211-4D3B-B29F-C251FD6034E8.png](\/\/\/raw\/69f\/b2\/z\/2a3aa.png)","title":"Just export your games to HTML5 if possible.","wayback_source":[]}