{"author_link":"\/users\/tricky-fat-cat","author_name":"Tricky_Fat_Cat","author_uid":"tricky-fat-cat","comments":[],"epoch":1586631312,"event":"LD46","format":"md","ldjam_node_id":183609,"likes":5,"metadata":{"p_key":"138143","p_author":"Tricky_Fat_Cat","p_authorkey":"1145628","p_urlkey":"354444","p_title":"Some Gamemaker Studio 2 tutorials","p_cat":"LDJam ","p_event":"LD46","p_time":"1586631312","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1145628","us_name":"Artyom Volkov","us_username":"artyom-volkov","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":8,"author":145628,"body":"Last Ludum Dare I wrote several tutorials for Gamemaker Studio 2 which I used for [**HONK**](https:\/\/ldjam.com\/events\/ludum-dare\/45\/honk). Hope, they will be useful for someone.\n\n* [**Top-down movement**](https:\/\/ldjam.com\/events\/ludum-dare\/45\/honk\/movement-is-a-key)\n* [**Flexible camera**](https:\/\/ldjam.com\/events\/ludum-dare\/45\/honk\/flexible-camera)\n* [**Input method manager**](https:\/\/ldjam.com\/events\/ludum-dare\/45\/honk\/input-method-manager)\n* [**Splatter effect**](https:\/\/ldjam.com\/events\/ludum-dare\/45\/honk\/reap-and-tear-without-problems)","comments":8,"comments-timestamp":"2020-04-12T16:55:23Z","created":"2020-04-11T18:34:57Z","files":[],"files-timestamp":0,"id":183609,"love":5,"love-timestamp":"2020-04-12T04:10:29Z","meta":[],"modified":"2020-04-12T16:55:23Z","name":"Some Gamemaker Studio 2 tutorials","node-timestamp":"2020-04-11T18:55:12Z","parent":178837,"parents":[1,5,9,176557,178837],"path":"\/events\/ludum-dare\/46\/platformegg\/some-gamemaker-studio-2-tutorials","published":"2020-04-11T18:55:12Z","scope":"public","slug":"some-gamemaker-studio-2-tutorials","subsubtype":"","subtype":"","type":"post","version":543222},"node_metadata":{"n_key":"183609","n_urlkey":"354444","n_parent":"178837","n_path":"\/events\/ludum-dare\/46\/platformegg\/some-gamemaker-studio-2-tutorials","n_slug":"some-gamemaker-studio-2-tutorial","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"145628","n_created":"1586630097","n_modified":"1586710523","n_version":"543222","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/platformegg\/some-gamemaker-studio-2-tutorials","text":"Last Ludum Dare I wrote several tutorials for Gamemaker Studio 2 which I used for [**HONK**](https:\/\/ldjam.com\/events\/ludum-dare\/45\/honk). Hope, they will be useful for someone.\n\n* [**Top-down movement**](https:\/\/ldjam.com\/events\/ludum-dare\/45\/honk\/movement-is-a-key)\n* [**Flexible camera**](https:\/\/ldjam.com\/events\/ludum-dare\/45\/honk\/flexible-camera)\n* [**Input method manager**](https:\/\/ldjam.com\/events\/ludum-dare\/45\/honk\/input-method-manager)\n* [**Splatter effect**](https:\/\/ldjam.com\/events\/ludum-dare\/45\/honk\/reap-and-tear-without-problems)","title":"Some Gamemaker Studio 2 tutorials","wayback_source":[]}