{"author_link":"\/users\/kevin-prehn","author_name":"Kevin Prehn","author_uid":"kevin-prehn","comments":[],"epoch":1586821883,"event":"LD46","format":"md","ldjam_node_id":185023,"likes":5,"metadata":{"p_key":"138254","p_author":"Kevin Prehn","p_authorkey":"1002089","p_urlkey":"354560","p_title":"Quest for an educational game: Part 2","p_cat":"LDJam ","p_event":"LD46","p_time":"1586821883","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1002089","us_name":"Kevin Prehn","us_username":"kevin-prehn","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":2089,"body":"Last Ludum Dare I set off on the [bold goal](https:\/\/ldjam.com\/events\/ludum-dare\/45\/magic-shepherd\/the-quest-for-an-educational-game) to make an educational game that was theoretically motivated on some level. \n\nI ended up making a [game](https:\/\/ldjam.com\/events\/ludum-dare\/45\/magic-shepherd) that I've been thinking about for a while - a puzzle game that visually represents functional programming languages. \n\n![game1.png](\/\/\/raw\/928\/z\/2a4be.png)\n\n![game2.png](\/\/\/raw\/928\/z\/2a4bf.png)\n\nUnfortunately, the controls were not intuitive AT ALL and explaining the game required a very rushed [8 page guide](https:\/\/docs.google.com\/document\/d\/1tVkeVuhBcHpIWYZG8AubxKVBrPbDWSdf59CxaiBHyjc\/edit?usp=sharing). Despite these shortcomings, this proved to me that making something like that was at least a little bit possible. \n\nThis time around, I'm going to try and continue the same gimmick of making something worthy of a fancy academic educational conference but focus a lot more on the accessibility of it. I'm 100% trying to do too much with far too little time, but I felt both accomplished and humbled by my last attempt and I want to hunt that feeling down again. ","comments":3,"comments-timestamp":"2022-08-26T15:51:33Z","created":"2020-04-13T23:39:08Z","files":[],"files-timestamp":0,"id":185023,"love":5,"love-timestamp":"2020-04-14T03:09:34Z","meta":[],"modified":"2022-08-26T15:51:33Z","name":"Quest for an educational game: Part 2","node-timestamp":"2020-04-13T23:51:23Z","parent":185021,"parents":[1,5,9,176557,185021],"path":"\/events\/ludum-dare\/46\/the-angel-recording-the-truth\/quest-for-an-educational-game-part-2","published":"2020-04-13T23:51:23Z","scope":"public","slug":"quest-for-an-educational-game-part-2","subsubtype":"","subtype":"","type":"post","version":545202},"node_metadata":{"n_key":"185023","n_urlkey":"354560","n_parent":"185021","n_path":"\/events\/ludum-dare\/46\/the-angel-recording-the-truth\/quest-for-an-educational-game-part-2","n_slug":"quest-for-an-educational-game-pa","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"2089","n_created":"1586821148","n_modified":"1661529093","n_version":"545202","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/the-angel-recording-the-truth\/quest-for-an-educational-game-part-2","text":"Last Ludum Dare I set off on the [bold goal](https:\/\/ldjam.com\/events\/ludum-dare\/45\/magic-shepherd\/the-quest-for-an-educational-game) to make an educational game that was theoretically motivated on some level. \n\nI ended up making a [game](https:\/\/ldjam.com\/events\/ludum-dare\/45\/magic-shepherd) that I've been thinking about for a while - a puzzle game that visually represents functional programming languages. \n\n![game1.png](\/\/\/raw\/928\/z\/2a4be.png)\n\n![game2.png](\/\/\/raw\/928\/z\/2a4bf.png)\n\nUnfortunately, the controls were not intuitive AT ALL and explaining the game required a very rushed [8 page guide](https:\/\/docs.google.com\/document\/d\/1tVkeVuhBcHpIWYZG8AubxKVBrPbDWSdf59CxaiBHyjc\/edit?usp=sharing). Despite these shortcomings, this proved to me that making something like that was at least a little bit possible. \n\nThis time around, I'm going to try and continue the same gimmick of making something worthy of a fancy academic educational conference but focus a lot more on the accessibility of it. I'm 100% trying to do too much with far too little time, but I felt both accomplished and humbled by my last attempt and I want to hunt that feeling down again. ","title":"Quest for an educational game: Part 2","wayback_source":[]}