{"author_link":"\/users\/kosmik123","author_name":"Kosmik123","author_uid":"kosmik123","comments":[],"epoch":1586961102,"event":"LD46","format":"md","ldjam_node_id":186563,"likes":7,"metadata":{"p_key":"138355","p_author":"Kosmik123","p_authorkey":"1128185","p_urlkey":"354667","p_title":"My thoughts of themes","p_cat":"LDJam ","p_event":"LD46","p_time":"1586961102","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1128185","us_name":"Kosmik123","us_username":"kosmik123","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":128185,"body":"Everyone write posts here, so I will make one too.\n\nHere are my thoughts of this years themes.\n\nGarden - a good idea for a theme, but for me it's too general and I would have difficulty making a game.\n\nDecay - there are different kinds of decay, so this theme would be good, but there are some better themes.\n\nTurn a violent genre non-violent - I don't think this to be a good theme, because most of the games can be unplayable or not enjoyable, because of gameplay not matching the genre.\n\nAn ancient language - it can slightly limit participants' creativity, but anyway I like the theme.\n\nButterfly effect - I'm a big fan of a butterfly effect but it can be hard to make a good game on this theme in such a short time. \n\nD\u00e9j\u00e0 vu - another time related theme. I like the idea, but again I know it may be difficult to make a good game in 2 or 3 days.\n\n1 minute to prepare - I don't really like \"you have to hurry\" games.\n\nFragile - a good theme that traces a way to follow, while giving you a lot of freedom.\n\nYou are the dungeon - I once played a board game about being boss monster, and building dungeons and setting traps \nfor heroes. It was good but I don't need to play more clones of this game\n\nGrow a tree - this can be a good theme, but I can't really imagine so many games of tree-growing.\n\nSide effects - life is all about making decisions. A game making you make decisions with side effects is like life.\n\nFour elements - i like everything related to elements, so YES\n\nYour game has 3 rules, but only one is active at a time - I love it! Games in which rules change while playing are a great mental exercise. \n\nYou are the princess waiting to be rescued - game about doing nothing and an waiting for help? No.\n\nEquilibrium - there are many things which can be in equilibrium, so I'm looking forward to seeing a variety of games.\n\nDreams - there is a game named Dreams and it's the only game I want to see on this theme.\n\nMomentum - physics-based game can by great, but for now I don't have any idea what I would do with it.\n\nSabotage - sabotage is a great concept in multiplayer games. Since most gamejam games are singleplayer, I don't know if it is the best.\n\nEcho - that's an interesting theme to make a game, but unfortunately there is as possibility that most of them will be very similar.\n\nYou are the power source - I don't really see a game about being a spaceships engine.\n\nTower offense - while \"tower deffence\" is a game genre, \"tower offense\" can produce a lot of different games.\n\nMythology - that's a theme that influences setting, but doesn't affect the gameplay. \n\nFragmentation - idea of fragmentation sounds interesting, but will the games be interesting?\n\nTurn a job into a game - if you make a game of a job, then the workers of this job will immediately get bored.\n\nEvolve - I like this theme, but there are so many games about evolution that I got tired of them.\n\nReplication - again, good idea, but personally I wouldn't know what to create on this theme.\n\nYou can't save them all - to have to make decisions is good in a game, but the fact that you can't save them all is too sad for me.\n\nControl two things at once - super! Challanges of achieving something while changing many things are very popular in games because they make you use your head, understand and plan some things.\n\nStuck in the loop - this theme gives you a lot of different interpretations so it's very good for LD.\n\nD\u00e9j\u00e0 vu - is this a deja vu?\n\nMultiple perspectives - I like the idea of the theme, but I don't like the choice of words (I'd like more poetical\/less literal sound of the theme).\n\nD\u00e9j\u00e0 vu - AGAIN!? If people voted randomly it would have the highest probability of winning.\n\nOutdated technology - old technologies, steampunk, ancient batteries! Super!\n\nMagnetism - yes. I've never seen a game about magnetism, and there can be quite big variety of games.\n\nMalfunction - good theme. Something not working gives you an objective in a game.\n\nRuins - game in this theme can be enjoyable to make, but it limits the setting of the game.\n\nConnections - very wide theme, but not too general. There can be all kinds of connections.\n\nAutomation - factorio is a great game about automating processes. I would love to play other peoples ideas of automting things, but I don't know if it won't become boring after playing 50 of similar games.\n\nKeep it alive - this theme gives you a lot of different perspectives and ways to make a game.\n\nReflection - the first thing that comes to my mind is light reflections, but I think that there can be more.\n\nPlanets - although I like this idea, unfortunately it limits the setting of a game too much.\n\nSeasons - another theme giving you some idea to make a game, while not limiting the possibilities.\n\nAn abandoned world - this theme slightly limits game setting so it's not the best.\n\nProtect the king - this theme sounds quite not bad. Although it may limit our creativity it more or less specifies the goal.\n\nShelter - since I started participating in Ludum Dare this theme has been in the finals. I see it again, but I still don't know if it's so good.\n\nInconvenient superpowers - similar to side effects (positive+negative effect), but not only (there can be superpowers that have only negative effects). Anyway, I like \"side effects\" more.\n\nDelayed effects - the theme implies that you have to plan your moves ahead, so I like it very much.","comments":0,"created":"2020-04-15T10:56:09Z","files":[],"files-timestamp":0,"id":186563,"love":7,"love-timestamp":"2020-04-15T15:53:51Z","meta":[],"modified":"2020-04-15T17:39:07Z","name":"My thoughts of themes","node-timestamp":"2020-04-15T17:39:07Z","parent":183704,"parents":[1,5,9,176557,183704],"path":"\/events\/ludum-dare\/46\/snake\/my-thoughts-of-themes","published":"2020-04-15T14:31:42Z","scope":"public","slug":"my-thoughts-of-themes","subsubtype":"","subtype":"","type":"post","version":548003},"node_metadata":{"n_key":"186563","n_urlkey":"354667","n_parent":"183704","n_path":"\/events\/ludum-dare\/46\/snake\/my-thoughts-of-themes","n_slug":"my-thoughts-of-themes","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"128185","n_created":"1586948169","n_modified":"1586972347","n_version":"548003","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/snake\/my-thoughts-of-themes","text":"Everyone write posts here, so I will make one too.\n\nHere are my thoughts of this years themes.\n\nGarden - a good idea for a theme, but for me it's too general and I would have difficulty making a game.\n\nDecay - there are different kinds of decay, so this theme would be good, but there are some better themes.\n\nTurn a violent genre non-violent - I don't think this to be a good theme, because most of the games can be unplayable or not enjoyable, because of gameplay not matching the genre.\n\nAn ancient language - it can slightly limit participants' creativity, but anyway I like the theme.\n\nButterfly effect - I'm a big fan of a butterfly effect but it can be hard to make a good game on this theme in such a short time. \n\nD\u00e9j\u00e0 vu - another time related theme. I like the idea, but again I know it may be difficult to make a good game in 2 or 3 days.\n\n1 minute to prepare - I don't really like \"you have to hurry\" games.\n\nFragile - a good theme that traces a way to follow, while giving you a lot of freedom.\n\nYou are the dungeon - I once played a board game about being boss monster, and building dungeons and setting traps \nfor heroes. It was good but I don't need to play more clones of this game\n\nGrow a tree - this can be a good theme, but I can't really imagine so many games of tree-growing.\n\nSide effects - life is all about making decisions. A game making you make decisions with side effects is like life.\n\nFour elements - i like everything related to elements, so YES\n\nYour game has 3 rules, but only one is active at a time - I love it! Games in which rules change while playing are a great mental exercise. \n\nYou are the princess waiting to be rescued - game about doing nothing and an waiting for help? No.\n\nEquilibrium - there are many things which can be in equilibrium, so I'm looking forward to seeing a variety of games.\n\nDreams - there is a game named Dreams and it's the only game I want to see on this theme.\n\nMomentum - physics-based game can by great, but for now I don't have any idea what I would do with it.\n\nSabotage - sabotage is a great concept in multiplayer games. Since most gamejam games are singleplayer, I don't know if it is the best.\n\nEcho - that's an interesting theme to make a game, but unfortunately there is as possibility that most of them will be very similar.\n\nYou are the power source - I don't really see a game about being a spaceships engine.\n\nTower offense - while \"tower deffence\" is a game genre, \"tower offense\" can produce a lot of different games.\n\nMythology - that's a theme that influences setting, but doesn't affect the gameplay. \n\nFragmentation - idea of fragmentation sounds interesting, but will the games be interesting?\n\nTurn a job into a game - if you make a game of a job, then the workers of this job will immediately get bored.\n\nEvolve - I like this theme, but there are so many games about evolution that I got tired of them.\n\nReplication - again, good idea, but personally I wouldn't know what to create on this theme.\n\nYou can't save them all - to have to make decisions is good in a game, but the fact that you can't save them all is too sad for me.\n\nControl two things at once - super! Challanges of achieving something while changing many things are very popular in games because they make you use your head, understand and plan some things.\n\nStuck in the loop - this theme gives you a lot of different interpretations so it's very good for LD.\n\nD\u00e9j\u00e0 vu - is this a deja vu?\n\nMultiple perspectives - I like the idea of the theme, but I don't like the choice of words (I'd like more poetical\/less literal sound of the theme).\n\nD\u00e9j\u00e0 vu - AGAIN!? If people voted randomly it would have the highest probability of winning.\n\nOutdated technology - old technologies, steampunk, ancient batteries! Super!\n\nMagnetism - yes. I've never seen a game about magnetism, and there can be quite big variety of games.\n\nMalfunction - good theme. Something not working gives you an objective in a game.\n\nRuins - game in this theme can be enjoyable to make, but it limits the setting of the game.\n\nConnections - very wide theme, but not too general. There can be all kinds of connections.\n\nAutomation - factorio is a great game about automating processes. I would love to play other peoples ideas of automting things, but I don't know if it won't become boring after playing 50 of similar games.\n\nKeep it alive - this theme gives you a lot of different perspectives and ways to make a game.\n\nReflection - the first thing that comes to my mind is light reflections, but I think that there can be more.\n\nPlanets - although I like this idea, unfortunately it limits the setting of a game too much.\n\nSeasons - another theme giving you some idea to make a game, while not limiting the possibilities.\n\nAn abandoned world - this theme slightly limits game setting so it's not the best.\n\nProtect the king - this theme sounds quite not bad. Although it may limit our creativity it more or less specifies the goal.\n\nShelter - since I started participating in Ludum Dare this theme has been in the finals. I see it again, but I still don't know if it's so good.\n\nInconvenient superpowers - similar to side effects (positive+negative effect), but not only (there can be superpowers that have only negative effects). Anyway, I like \"side effects\" more.\n\nDelayed effects - the theme implies that you have to plan your moves ahead, so I like it very much.","title":"My thoughts of themes","wayback_source":[]}