Let's Jam

My favorite kind of Ludum Dare is one where all collaborators hang out in a house for a couple days, because working with people in person is extremely nice. No chance of that this time around, though!

I'm going to try the compo this time, I've had a few aborted attempts to make a game by myself before, but maybe this time will be different.

I've previously worked in JavaScript/TypeScript and HTML5, as it is my strongest language, but over the past few months I've watched a lot of YouTube videos of game development with engines, and I think Godot will be right up my alley. I'm a Godot novice at the moment, but I tend to learn best when I've got a goal and a time limit.

Godot / Aseprite / SFXR / Bosca Ceoil probably.