I'm in...

So... a bit has happened for me since the last LD; I've learnt LUA, made a game for Wowie Jam 2.0, and dumped Unity for Godot... Wait, I've switched to Godot? Let me explain a bit...

So after the fail of LD45, with the way over ambitious Robogon (even the updated version wasn't anywhere near complete), I kinda lost motivation to make games for a while, going back to using Minetest as my creative outlet...

Then along came Wowie Jam 2.0, finding it's way to me via YouTube (I was still watching videos about game dev :wink: ), and finally getting me to make a game again. It turned out quite well, with the jam starting and ending at just the right time to allow me to split the development over 4 days.

At the end of the jam, I ended up with what is probably the most complete and polished game I'd made so far:

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Making Ant Apocalypse taught me a few things about making games for jams, notably that a simple idea can be just as good as, or even better than a complex one. Another thing it made me realize, is that Unity isn't the best suited engine for the small 2D pixel art games I like to make, in fact the more I thought about it, the worse it got... Oh, and don't even get me started on what I think of the way Unity limits dark mode to paid licenses!! (much thanks to Robert Kossessa for creating this reliable guide to allow me to use dark mode)

A bit of time passed after that game jam, during which I spent my most of my free time going between game dev stuff, playing random games, watching YouTube videos, and playing and creating in Minetest... That wasn't all I did though, I also spent some time looking for a "replacement" for Unity, ending up going towards Godot, an engine I'd know about for awhile, but hadn't really gotten around to learning...

I started checking out Godot, and learning bits of it here and there, until I realized LD46 was just around the corner, and I needed to decide what I was going to do...

And then we come to now, I've learnt Godot and GDScript (well, enough of it anyway), and I've been very surprised at how simple it is to create games with it, to the point that I feel like I can make a game with it, in under 72 hours...

I wish you all good luck, and remember, we're here to have fun! :smiley:

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