{"author_link":"\/users\/noahro","author_name":"NoahRo","author_uid":"noahro","comments":[],"epoch":1587161761,"event":"LD46","format":"md","ldjam_node_id":187915,"likes":4,"metadata":{"p_key":"138476","p_author":"NoahRo","p_authorkey":"1056337","p_urlkey":"354796","p_title":"We're in!","p_cat":"LDJam ","p_event":"LD46","p_time":"1587161761","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1056337","us_name":"NoahRo","us_username":"noahro","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":1,"author":56337,"body":"We'll be participating in our 7th jam in a row,  \n__with the usual stack:__\n- __Rust__, with the [`amethyst`] engine and my little wrapper framework [`deathframe`];\n- __Gimp__, background graphics and tiles;\n- __Aseprite__, sprites and their animations;\n- __FL Studio__, background music;\n- __Tiled__, level editor;\n\n__Our team of three:__\n- [Emu](https:\/\/ldjam.com\/users\/hoichael) - level design, background graphics\n- [Gorm](https:\/\/ldjam.com\/users\/williwiderstand) - music, sound-effects, sprites and animations\n- [Noah](https:\/\/ldjam.com\/users\/noahro) - code\n\nI can't say I'm not nervous.  \nWe've been working a bunch on a hobby game project [`deathfloor`],  \nand starting anew again has got me a little anxious.  \n\nI've created a [template project] this time, which I will use to get started.  \nIt's quite a bit of boilerplate code.  \nThis should save me at least half of the first day, from having to write all that by hand.  \n\nAnyways, good luck everyone!\n\n[`amethyst`]: https:\/\/github.com\/amethyst\/amethyst\n[`deathframe`]: https:\/\/github.com\/Noah2610\/deathframe\n[`deathfloor`]: https:\/\/github.com\/Noah2610\/deathfloor\n[template project]: https:\/\/github.com\/Noah2610\/deathframe-template\n","comments":0,"created":"2020-04-16T10:05:51Z","files":[],"files-timestamp":0,"id":187915,"love":4,"love-timestamp":"2020-04-17T22:31:09Z","meta":[],"modified":"2020-04-17T23:24:25Z","name":"We're in!","node-timestamp":"2020-04-17T23:24:25Z","parent":177927,"parents":[1,5,9,176557,177927],"path":"\/events\/ludum-dare\/46\/the-hum\/were-in","published":"2020-04-17T22:16:01Z","scope":"public","slug":"were-in","subsubtype":"","subtype":"","type":"post","version":557512},"node_metadata":{"n_key":"187915","n_urlkey":"354796","n_parent":"177927","n_path":"\/events\/ludum-dare\/46\/the-hum\/were-in","n_slug":"were-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"56337","n_created":"1587031551","n_modified":"1587165865","n_version":"557512","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/the-hum\/were-in","text":"We'll be participating in our 7th jam in a row,  \n__with the usual stack:__\n- __Rust__, with the [`amethyst`] engine and my little wrapper framework [`deathframe`];\n- __Gimp__, background graphics and tiles;\n- __Aseprite__, sprites and their animations;\n- __FL Studio__, background music;\n- __Tiled__, level editor;\n\n__Our team of three:__\n- [Emu](https:\/\/ldjam.com\/users\/hoichael) - level design, background graphics\n- [Gorm](https:\/\/ldjam.com\/users\/williwiderstand) - music, sound-effects, sprites and animations\n- [Noah](https:\/\/ldjam.com\/users\/noahro) - code\n\nI can't say I'm not nervous.  \nWe've been working a bunch on a hobby game project [`deathfloor`],  \nand starting anew again has got me a little anxious.  \n\nI've created a [template project] this time, which I will use to get started.  \nIt's quite a bit of boilerplate code.  \nThis should save me at least half of the first day, from having to write all that by hand.  \n\nAnyways, good luck everyone!\n\n[`amethyst`]: https:\/\/github.com\/amethyst\/amethyst\n[`deathframe`]: https:\/\/github.com\/Noah2610\/deathframe\n[`deathfloor`]: https:\/\/github.com\/Noah2610\/deathfloor\n[template project]: https:\/\/github.com\/Noah2610\/deathframe-template\n","title":"We're in!","wayback_source":[]}