{"author_link":"\/users\/seurimas","author_name":"seurimas","author_uid":"seurimas","comments":[],"epoch":1587133318,"event":"LD46","format":"md","ldjam_node_id":190576,"likes":9,"metadata":{"p_key":"138733","p_author":"seurimas","p_authorkey":"1000456","p_urlkey":"355069","p_title":"LD46 Hype","p_cat":"LDJam ","p_event":"LD46","p_time":"1587133318","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1000456","us_name":"seurimas","us_username":"seurimas","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":6,"author":456,"body":"How's everyone feeling? I'm pretty hyped. I've lost count of how many times I've done this, but I'll be bringing a few new tools this time:\n* Not so new, but I'm using Rust! I'm much better practiced this time around and hopefully won't lose hours to silly lifetime issues.\n* n2physics! I've sorted out some nice integration with Amethyst that'll let me hit the ground running with physics. I feel like I'm finally going to be on even footing with 90% of people using Unity and happily throwing collision objects willy nill.\n* prefabs? Amethyst is very prefab-centric and, hopefully, they might prove useful for me this time.\n\nAnyhow, I know lots of folks are quarantined in one degree or another this week so I'll just add: stay safe, stay inside, and have a great Ludum Dare!","comments":0,"created":"2020-04-17T14:14:55Z","files":[],"files-timestamp":0,"id":190576,"love":9,"love-timestamp":"2020-04-17T21:04:05Z","meta":[],"modified":"2020-04-17T21:04:05Z","name":"LD46 Hype","node-timestamp":"2020-04-17T14:21:58Z","parent":177236,"parents":[1,5,9,176557,177236],"path":"\/events\/ludum-dare\/46\/protect-the-source\/ld46-hype","published":"2020-04-17T14:21:58Z","scope":"public","slug":"ld46-hype","subsubtype":"","subtype":"","type":"post","version":553270},"node_metadata":{"n_key":"190576","n_urlkey":"355069","n_parent":"177236","n_path":"\/events\/ludum-dare\/46\/protect-the-source\/ld46-hype","n_slug":"ld46-hype","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"456","n_created":"1587132895","n_modified":"1587157445","n_version":"553270","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/protect-the-source\/ld46-hype","text":"How's everyone feeling? I'm pretty hyped. I've lost count of how many times I've done this, but I'll be bringing a few new tools this time:\n* Not so new, but I'm using Rust! I'm much better practiced this time around and hopefully won't lose hours to silly lifetime issues.\n* n2physics! I've sorted out some nice integration with Amethyst that'll let me hit the ground running with physics. I feel like I'm finally going to be on even footing with 90% of people using Unity and happily throwing collision objects willy nill.\n* prefabs? Amethyst is very prefab-centric and, hopefully, they might prove useful for me this time.\n\nAnyhow, I know lots of folks are quarantined in one degree or another this week so I'll just add: stay safe, stay inside, and have a great Ludum Dare!","title":"LD46 Hype","wayback_source":[]}