{"author_name":"Jani Nyk\u00e4nen","cat":"LD #33","comments":[],"epoch":1440433560,"likes":2,"metadata":{"p_key":"13882","p_author":"Jani Nyk\u00e4nen","p_authorkey":"503344","p_urlkey":"49145","p_title":"A quick bug fix","p_cat":"LD #33","p_event":"LD33","p_time":"1440433560","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/26965-shot0-1440349441.png-eq-900-500.jpg\"><img class=\"\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/26965-shot0-1440349441.png-eq-900-500.jpg\" alt=\"\" width=\"293\" height=\"165\" \/><\/a><\/p>\n <p>I noticed I had forgotten to add a few very imporant words ( &#8221; * Game.timeMod &#8220;) to my game&#8217;s code. I made a quick (and rather small) bug fix that fixes it. I did after the deadline, but the rules allow that, don&#8217;t they (small bug fixes and correcting typos in the source code, I mean)? Anyway, I told you this <strong>because now the game works better on slower devices.<\/strong><\/p>","time":"August 24th, 2015 11:26 am","title":"A quick bug fix"}