I'm in, the let's go! Few good things to keep in mind.
- You'll run out of time, so make it simpler.
- Try to make your whole game in day one, and use the rest of your time to polish, not add new things. Believe me, we all prefer 2 minutes of a great polished game, than 30min with a full of feature buggy/ugly show
- Thing ahead, and choose 3 core things to focus, like graphics, creativity, fun, etc...
- Build your game a few times during the test fase. Don't try to build your game for the first time when you're done. You may find some eerie bugs that can rule you out in the end.
- Balance OOP/Clean/GoodCode with Fast/CrazyCode thinking about time. If is something you'll go back to often, make it cleaner, it will actually save you time, if not, just do it in a way your professor would cry.
- Take a few breaks, and don't thing about the project while doing so, try to really relax, you'll go back to work with a much clearer mind.
That's all, I hope we all made it! Let's create some weird games!!!